Alec Nevala-Lee

Thoughts on art, creativity, and the writing life.

Posts Tagged ‘Walter Murch

Quote of the Day

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My own rule of thumb for this is if I have an idea and I propose the idea, and the director does not like it, I will retreat—okay. But then, at the right moment, maybe a week later, I will say, “You know, because of what we have done in the last week, maybe we could look at that idea.” And if the director says no—okay. And then, at an extreme case, I will pitch it one more time. Again, it has to be at the right moment. And if the director still says no, then I drop it forever. I won’t—I can’t make a pest of myself about this idea. If I’ve been turned down three times, I will abandon the idea. Anthony Minghella had a phrase for that, which says, “If three Russians tell you you’re drunk, lie down.” Because they’re the experts. Not two, but three.

Walter Murch, in an interview on Web of Stories

Written by nevalalee

September 14, 2018 at 7:30 am

My ten creative books #9: Behind the Seen

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Note: I’m counting down ten books that have influenced the way that I think about the creative process, in order of the publication dates of their first editions. It’s a very personal list that reflects my own tastes and idiosyncrasies, and I’m always looking for new recommendations. You can find the earlier installments here.

For reasons that aren’t too hard to figure out, the most comprehensive accounts that we have of the creative process tend to focus on mediocre works of art. Since the quality of the result is out of anyone’s hands, you can’t expect such extensive documentation to coincide with the making of a masterpiece, and the artists who are pushing the boundaries of the medium are often too busy to keep good notes. (One possible exception is the bonus material for The Lord of the Rings, although you more typically end up with the endless hours of special features for The Hobbit.) This is why the most interesting book that I’ve ever seen about writing and publishing is The Writing of One Novel by Irving Wallace, which tells you more than you would ever want to know about his justly forgotten bestseller The Prize. It’s also why my single favorite book about filmmaking is Behind the Seen by Charles Koppelman, which centers on Walter Murch, an undeniable genius, and his editing of the film Cold Mountain. Even at the time, the movie found few passionate defenders, and watching the first half again recently didn’t change my mind. But the book that resulted from it is amazing. The critic David Thomson called it “probably the subtlest and most tender account of what a craftsman brings to a motion picture ever written,” but it’s also much more. From the moment that I first learned that it existed, I knew that I had to have it, and ever since, my copy—autographed by Murch himself—has occupied an unusual role in my writing life. It’s the book that I read whenever I need to revise a draft, get editorial feedback, or do anything else that frightens me as a writer. This is partially because I value Murch’s perspective, and because the craft of film editing has surprising affinities to what a writer does during the revision stage. Above all, however, it’s because this may be the most complete chronicle in existence of any act of creation whatsoever, from start to finish, and its wisdom is inseparable from its accumulation of ordinary detail over three hundred dense pages.

Behind the Seen is an unforgettable experience in itself, and I can’t recommend it highly enough. Yet it also contains detachable pieces of lore, advice, and insight that anyone can take to heart. There’s Koppelman’s discussion of the “little people,” the tiny paper silhouettes that Murch attaches to his television monitor to remind himself of the size of the movie screen. Or there’s Murch’s lovely analogy of “blinking the key,” in which a lesson drawn from lighting a set tells you what happens when you take away what seemed like an indispensable element. And then there’s this:

Murch also has his eye on what he calls the “thirty percent factor”—a rule of thumb he developed that deals with the relationship between the length of the film and the “core content” of the story. In general, thirty percent of a first assembly can be trimmed away without affecting the essential features of the script: all characters, action, story beats will be preserved and probably, like a good stew, enhanced by the reduction in bulk. But passing beyond the thirty percent barrier can usually be accomplished only by major structural alterations: the reduction or elimination of a character, or whole sequences—removing vital organs rather than trimming fat. “It can be done,” says Murch, “and I have done it on a number of films that turned out well in the end. But it is tricky, and the outcome is not guaranteed—like open-heart surgery. The patient is put at risk, and the further beyond thirty percent you go, the greater the risk.

Perhaps best of all, there’s the shiny brass “B” that Murch hangs in his office. Koppelman explains: “Ask Walter about it, and he’ll tell you about aiming for a ‘B.’ Work hard to get the best grade you can—in this world, a B is all that is humanly attainable. One can be happy with that. Getting an A? That depends on good timing and the whims of the gods—it’s beyond your control. If you start to think that the gods are smiling, they will take your revenge. Keep your blade sharp. Make as good a film as you know how.”

The magic window

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Last week, the magazine Nautilus published a conversation on “the science and art of time” between the composer Philip Glass and the painter Fredericka Foster. The entire article is worth a look, but my favorite detail is one that Glass shares at the very beginning:

There are many strange things about music and time. When I’m on a tour with the dance company we work in a different-sized theater every night. The first thing the dance company does when we arrive is to measure the stage. They have to reset the dance to fit that stage. So you also have to reset the time of the music: in a larger theater, you must play slower. In a smaller theater, you have to play faster. The relation of time and space in music is dynamic. I have a range of speed in mind. If the players don’t pay attention to that, it will look really funny. You can see the stage fill up with dancers because they are playing at the wrong speed.

And a few lines afterward, in a more contemplative mood, Glass continues: “I was reflecting on the universe expanding. We know that it is and can measure it, by the way time is operating, or by the way we see a star exploding far away. For various reasons, when a physicist tells me that the universe is expanding, I say ‘Okay, let’s go back to the dance floor.’ The dance floor is getting bigger, what does that mean? It means that time has to slow down.”

The relationship between the pacing of a work of art and the physical space in which it occurs is an intriguing one, and it reminds me of a trick employed by one of my heroes, the film editor Walter Murch. In his excellent book Behind the Seen, Charles Koppelman describes the “little people,” a pair of tiny paper silhouettes—one male, one female—that Murch attaches to the screening monitor in his editing room. Koppelman explains:

They are his way of dealing with the problem of scale…As an editor, Murch must remember that images in the edit room are only 1/240 the square footage of what the audience will eventually see on a thirty-foot-wide screen…It’s still easy to forget the size of a projected film, which can trick an editor into pacing a film too quickly, or using too many close-ups—styles more akin to television. The eye rapidly apprehends the relatively small, low-detail images on a TV. Large-scale faces help hold the attention of the audience sitting in a living room with lots of distractions or ambient light. But in movies, images are larger than life and more detailed, so the opposite is true. The eye needs time to peruse the movie screen and take it all in…The solution for Murch is to have these two human cutouts stand sentry on his monitor, reminding him of the film’s eventual huge proportions.

And Murch writes in his book In the Blink of an Eye: “Why don’t we just edit in large rooms with big screens? Well, with digital editing and video projection, we could, very easily, be editing with a thirty-foot screen. The real estate for the room would be expensive, however.”

And while the problems presented by a live performance and a projected image on film might seem rather different, the underlying issue, in both cases, is the audience’s ability to receive and process information. On a purely practical level, a big stage may require the tempo of the choreography to subtly change, because the dancers are moving in a larger physical space, and the music has to be adjusted accordingly. But the viewer’s relationship to the work is also affected—the eye is more likely to take in the action in pieces, rather than as a whole, and the pacing may need to be modified. A similar phenomenon occurs in the movies, as Murch writes:

I have heard directors say that they were were disappointed when they finally saw their digitally edited films projected on a big screen. They felt that the editing now seemed “choppy,” though it had seemed fine on the television monitor…With a small screen, your eye can easily take in everything at once, whereas on a big screen it can only take in sections at a time. You tend to look at a small screen, but into a big screen. If you are looking at an image, taking it all in at once, your tendency will be to cut away to the next shot sooner. With a theatrical film, particularly one in which the audience is fully engaged, the screen is not a surface, it is a magic window, sort of a looking glass through which your whole body passes and becomes engaged in the action with the characters on the screen.

Murch notes that the lack of detail on a small screen—or a compressed video file—can mislead the editor as well: “There may be so little detail that the eye can absorb all of it very quickly, leading the careless editor to cut sooner than if he had been looking at the fully detailed film image…Image detail and pace are intimately related.

And the risk of editing on a smaller screen isn’t anything new. Over thirty years ago, the director and editor Edward Dmytryk wrote in On Film Editing:

Many editors shape their editing concepts on the Moviola, a technique I consider decidedly inferior. One does not see the same things on a small Moviola screen, or even on the somewhat larger, though fuzzier, flatbed screen, that one sees in a theater. The audience sees its films only on the “big screen,” and since every cut should be made with the audience in mind, the cutter must try to see each bit of film as the viewer in the theater will eventually see it. (Even a moderate-sized television screen offers far more scope than a Moviola; therefore, it too presents a somewhat different “picture” for the viewer’s inspection.)

Today, of course, viewers can experience stories on a range of screen sizes that Dmytryk might never have anticipated, and which no editor can possibly control. And it’s unclear how editors—who, unlike Philip Glass, don’t have the luxury of measuring the space in which the film will unfold—are supposed to deal with this problem. Taken as a whole, it seems likely that the trend of editorial pacing reflects the smallest screen on which the results can be viewed, which is part of the reason why the average number of cuts per minute has steadily increased for years. And it’s not unreasonable for editors to prioritize the format in which movies will be seen for most of their lifetimes. Yet we also give up something when we no longer consider the largest possible stage. After the editor Anne V. Coates passed away last month, many obituaries paid tribute to the moment in Lawrence of Arabia that has justifiably been called the greatest cut in movie history. But it wouldn’t have nearly the same impact if it weren’t for the fact that the next shot is held for an astonishing thirty-five seconds, which might never have occurred to someone who was cutting it for a smaller screen. Even viewed on YouTube, it’s unforgettable. But in a theater, it’s a magic window.

One breath, one blink

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Gene Hackman in The Conversation

Note: I’m taking a few days off, so I’ll be republishing some of my favorite pieces from earlier in this blog’s run. This post originally appeared, in a slightly different form, on February 14, 2017.

A while back, my wife, who is a professional podcaster, introduced me to the concept of the “breath” in audio editing. When you’re putting together an episode for a medium like radio, you often find yourself condensing an interview or splicing together two segments, and you can run into trouble when those edits interfere with the speaker’s natural breathing rhythms. As an excellent tutorial from NPR explains it:

Breaths are a problem when they are upcut or clipped. An upcut breath is one that is edited so it’s incomplete (or “chopped”)—only the first or last part is audible…Missing breaths are just that—breaths that have been removed or silenced. They sound unnatural and can cause some listeners to feel tense…Breaths are also problematic when they don’t match the cadence of the speech (i.e. a short, quick breath appears in the middle of a slower passage)…

When editing breaths, listen closely to the beginning and end. If replacing a breath, choose one that matches the cadence and tone of the words around it.

For example, a short, quick breath is useful during an interruption or an excited, quick-paced reply. A longer breath is appropriate for a relaxed, measured response…As a rule of thumb, do not remove breaths—it sounds unnatural.

I’m particularly interested in the idea that a poorly edited breath can make the listener feel anxious without knowing it, which reminds me of something that the film editor Walter Murch says in his book In The Blink of an Eye. Murch writes that when he was editing Francis Ford Coppola’s The Conversation, he noticed that Harry Caul, the character played by Gene Hackman, would frequently blink around the point where he had decided to make a cut. “It was interesting,” Murch says, “but I didn’t know what to make of it.” Then he happened to read an interview with the director John Huston that shed an unexpected light on the subject:

To me, the perfect film is as though it were unwinding behind your eyes…Look at that lamp across the room. Now look back at me. Look back at that lamp. Now look back at me again. Do you see what you did? You blinked. Those are cuts. After the first look, you know that there’s no reason to pan continuously from me to the lamp because you know what’s in between. Your mind cut the scene. First you behold the lamp. Cut. Then you behold me.

Murch was fascinated by this, and he began to pay closer attention to blinking’s relationship to emotional or cognitive states. He concluded that blinks tend to occur at instants in which an internal separation of thought has taken place, either to help it along or as an involuntary reflex that coincides with a moment of transition. (It also reminds me a little of the work of the philosopher Andy Clark, who notes, as Huston did, that the mind only processes a scene when something changes.)

Walter Murch

As Murch writes in In the Blink of an Eye: “Start a conversation with somebody and watch when they blink. I believe you will find that your listener will blink at the precise moment he or she ‘gets’ the idea of what you are saying, not an instant earlier or later…And that blink will occur where a cut could have happened, had the conversation been filmed.” This doesn’t necessarily mean that an editor should worry about when the actors are blinking, but that if he or she is making the cut in the right spot, as a kind of visual punctuation, the blinks and the cuts will coincide anyway. Apart from Murch’s anecdotal observations, I don’t know if this phenomenon has ever been studied in detail, but it’s intriguing. For instance, it suggests that breathing in audio and blinking in film are two aspects of the same thing. Both are physiological phenomena, but they’re also connected with cognition in profound ways, especially when we’re trying to communicate with others. When we’re talking to someone else, we don’t stop to breathe in arbitrary places, but at moments when the sense of what we’re saying has reached a natural break. Hence the function of the comma, which is a visual marker that sets apart clauses or units of information on the page, as well as a vestigial trace of the pause that would have occurred in conversation—even if we usually don’t stop when we’re reading it silently to ourselves. And I’ve spoken elsewhere of the relationship between breathing and the length of sentences or lines of poetry, in which the need to breathe is inseparable from the necessity of pausing for consolidation or comprehension.

Editors care about these issues because they’re essentially playing a confidence trick. They’re trying to create an impression of continuity while assembling many discrete pieces, and if they fail to honor the logic of the breath or the blink, the listener or viewer will subconsciously sense it. This is the definition of a thankless task, because you’ll never notice it when it works, and when it doesn’t, you probably won’t even be able to articulate the problem. I suspect that the uneasiness caused by a poorly edited stretch of audio or film is caused by the rhythms of one’s own body falling out of sync with the story: when a work of art is flowing properly, we naturally adjust ourselves to its rhythms, and a dropped or doubled breath can shake us out of that sense of harmony. After a while, addressing this becomes a matter of instinct, and a skilled editor will unconsciously take these factors into account, much as an author eventually learns to write smoothly without worrying about it too much. We only become aware of it when something feels wrong. (It’s also worth paying close attention to it during the revision phase. The NPR tutorial notes that problems with breaths can occur when the editor tries to “nickel and dime” an interview to make it fit within a certain length. And when James Cameron tried to cut Terminator 2 down to its contractual length by removing just a single frame per second from the whole movie, he found that the result was unwatchable.) When we’re awake, no matter what else we might be doing, we’re breathing and blinking. And it’s a testament to the challenges that all editors face that they can’t even take breathing for granted.

Written by nevalalee

April 17, 2018 at 8:23 am

The art of preemptive ingenuity

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Yesterday, my wife drew my attention to the latest episode of the podcast 99% Invisible, which irresistibly combines two of my favorite topics—film and graphic design. Its subject is Annie Atkins, who has designed props and visual materials for such works as The Tudors and The Grand Budapest Hotel. (Her account of how a misspelled word nearly made it onto a crucial prop in the latter film is both hilarious and horrifying.) But my favorite story that she shares is about a movie that isn’t exactly known for its flashy art direction:

The next job I went onto—it would have been Spielberg’s Bridge of Spies, which was a true story. We made a lot of newspapers for that film, and I remember us beginning to check the dates against the days, because I wanted to get it right. And then eventually the prop master said to me, “Do you know what, I think we’re just going to leave the dates off.” Because it wasn’t clear [what] sequence…these things were going to be shown in. And he said, you know, if you leave the dates off altogether, nobody will look for it. But if you put something there that’s wrong, then it might jump out. So we went with no dates in the end for those newspapers.

As far as filmmaking advice is concerned, this is cold, hard cash, even if I’ll never have the chance to put it into practice for myself. And I especially like the fact that it comes out of Bridge of Spies, a writerly movie with a screenplay by none other than the Coen Brothers, but which was still subject to decisions about its structure as late in the process as the editing stage.

Every movie, I expect, requires some degree of editorial reshuffling, and experienced directors will prepare for this during the production itself. The absence of dates on newspapers is one good example, and there’s an even better one in the book The Conversations, which the editor Walter Murch relates to the novelist Michael Ondaatje:

One thing that made it possible to [rearrange the order of scenes] in The Conversation was Francis [Coppola]’s belief that people should wear the same clothes most of the time. Harry is almost always wearing that transparent raincoat and his funny little crepe-soled shoes. This method of using costumes is something Francis had developed on other films, quite an accurate observation. He recognized that, first of all, people don’t change clothes in real life as often as they do in film. In film there’s a costume department interested in showing what it can do—which is only natural—so, on the smallest pretext, characters will change clothes. The problem is, that locks filmmakers into a more rigid scene structure. But if a character keeps the same clothes, you can put a scene in a different place and it doesn’t stand out.

Murch observes: “There’s a delicate balance between the timeline of a film’s story—which might take place over a series of days or weeks or months—and the fact that the film is only two hours long. You can stretch the amount of time somebody is in the same costume because the audience is subconsciously thinking, Well, I’ve only been here for two hours, so it’s not strange that he hasn’t changed clothes.”

The editor concludes: “It’s amazing how consistent you can make somebody’s costume and have it not stand out.” (Occasionally, a change of clothes will draw attention to editorial manipulation, as one scene is lifted out from its original place and slotted in elsewhere. One nice example is in Bullitt, where we see Steve McQueen in one scene at a grocery store in his iconic tweed coat and blue turtleneck, just before he goes home, showers, and changes into those clothes, which he wears for the rest of the movie.) The director Judd Apatow achieves the same result in another way, as his longtime editor Brent White notes: “[He’ll] have something he wants to say, but he doesn’t know exactly where it goes in the movie. Does it service the end? Does it go early? So he’ll shoot the same exact scene, the same exchange, with the actors in different wardrobes, so that I can slot it in at different points.” Like the newspapers in Bridge of Spies, this all assumes that changes to the plan will be necessary later on, and it prepares for them in advance. Presumably, you always hope to keep the order of scenes from the script when you cut the movie together, but the odds are that something won’t quite work when you sit down to watch the first assembly, so you build in safeguards to allow you to fix these issues when the time comes. If your budget is high enough, you can include reshoots in your shooting schedule, as Peter Jackson does, while the recent films of David Fincher indicate the range of problems that can be solved with digital tools in postproduction. But when you lack the resources for such expensive solutions, your only recourse is to be preemptively ingenious on the set, which forces you to think in terms of what you’ll want to see when you sit down to edit the footage many months from now.

This is the principle behind one of my favorite pieces of directorial advice ever, which David Mamet provides in the otherwise flawed Bambi vs. Godzilla:

Always get an exit and an entrance. More wisdom for the director in the cutting room. The scene involves the hero sitting in a café. Dialogue scene, blah blah blah. Well and good, but when you shoot it, shoot the hero coming in and sitting down. And then, at the end, shoot him getting up and leaving. Why? Because the film is going to tell you various things about itself, and many of your most cherished preconceptions will prove false. The scene that works great on paper will prove a disaster. An interchange of twenty perfect lines will be found to require only two, the scene will go too long, you will discover another scene is needed, and you can’t get the hero there if he doesn’t get up from the table, et cetera. Shoot an entrance and an exit. It’s free.

I learned a corollary from John Sayles: at the end of the take, in a close-up or one-shot, have the speaker look left, right, up, and down. Why? Because you might just find you can get out of the scene if you can have the speaker throw the focus. To what? To an actor or insert to be shot later, or to be found in (stolen from) another scene. It’s free. Shoot it, ’cause you just might need it.

This kind of preemptive ingenuity, in matters both large and small, is what really separates professionals from amateurs. Something always goes wrong, and the plan that we had in mind never quite matches what we have in the end. Professionals don’t always get it right the first time, either—but they know this, and they’re ready for it.

The fifteen missing pages

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In 1972, after the massive success of The Godfather, the director Francis Ford Coppola announced that his next project would be an original screenplay that he had been trying to make for years. It was a curious blend of paranoid thriller and character study—Coppola would later describe it as a cross between Blow-Up and Steppenwolf—about a surveillance expert named Harry Caul. Paramount was anxious for him to get to work on the sequel to his first big hit, but Coppola optimistically hoped to squeeze in this more personal project between the two Godfather films. As the editor Walter Murch told the novelist Michael Ondaatje in their great book The Conversations, that isn’t quite how it worked out:

A good ten days of material [on The Conversation] was never filmed—Francis and the production team just ran out of time and money to shoot the entire script, and he had to go off to do preproduction on Godfather II. His advice to me at that point was, Well, let’s just cut what we have together and see if we can find a way to compensate for that missing footage. So from the beginning we couldn’t structure it the way the screenplay called for. I’d say there were about fifteen pages of script material that were not shot.

To make matters even more fraught, with Coppola effectively gone, the film was left in the hands of Murch and his assistant editor Richard Chew, neither of whom had ever edited a movie before. In Behind the Seen, Charles Koppelman describes their unlikely plan: “Coppola would show up every month or so…The three of them would screen [the film], spend a couple of days together going over ideas and making lists of things to try out. Then Coppola would disappear for another month.” It went on like this for an entire year.

More recently, another movie found itself in much the same situation, complete with a protagonist with a trademark raincoat and an oddly similar name. This time, it was the adaptation of Jo Nesbø’s thriller The Snowman, about the Oslo police detective Harry Hole. On paper, it looked great: the leads were Michael Fassbender and Rebecca Ferguson, Martin Scorsese was the executive producer, and Tomas Alfredson of the excellent Tinker, Tailor, Soldier, Spy was directing. Even before its release, however, there were rumors of trouble, capped off by a remarkable interview that Alfredson gave to Norwegian public broadcasting, which was quickly picked up by the Independent. For a film that has been in development for most of the decade—Scorsese was announced as the director way back in 2011, only to be replaced by Alfredson three years later—its actual production seems to have been untidy and rushed. As Alfredson revealed:

Our shoot time in Norway was way too short. We didn’t get the whole story with us and when we started cutting we discovered that a lot was missing…It’s like when you’re making a big jigsaw puzzle and a few pieces are missing so you don’t see the whole picture…[The reshoots] happened very abruptly. Suddenly we got notice that we had the money and could start the shoot in London.

Alfredson estimated that “ten to fifteen percent” of the script was never shot. And while it isn’t clear how this happened, if we’re talking about a screenplay of average length, the unshot material amounted to more or less what it was for The Conversation. Postproduction is always an exhausting, stressful stage, and both films went into it with fifteen missing pages.

Faced with this sort of situation, an editor has no choice but to be a genius, creating structure, connections, and entirely new scenes from the footage that he or she has available. As Murch says drily to Ondaatje, with considerable understatement: “We had to be pretty inventive.” He provides one example:

For instance, in one scene Harry pursues Ann—the young woman who was his surveillance “target”—to a park, where he reveals to her who he is and what her concerns for her are. Francis shot the park material, but the material leading up to it, including a chase on electric buses, was never shot…Since we had no fabric with which to knit it into the reality of the film, it floated for a while, like a wild card, until we got the idea of making it a dream of Harry’s, which seemed to be the way to preserve it within the film…When you have restricted material you’re going to have to restructure things from the original intent, with sometimes felicitous juxtapositions.

Much and Chew were novices, working independently, by trial and error, which was extraordinary even in the early seventies and would be utterly unthinkable today. With The Snowman, Universal did the obvious thing and brought in a ringer—they already had editor Claire Simpson, a veteran of such films as Platoon and The Constant Gardener, and to supplement her work, they hired none other than Thelma Schoonmaker, Martin Scorsese’s longtime collaborator and arguably the most acclaimed editor of her generation. (Murch himself was recruited to do similar duty for the remake of The Wolf Man, which implies that this sort of repair work is a good side gig for legendary editors in their twilight years.) The result, unfortunately, doesn’t seem to have been as inspired as it was for its predecessor. As Den of Geek writes of the opening of The Snowman: “The scene’s editing is full of jolts and strange elisions. Was the sequence originally much longer, but later cut down? Why does it all feel so disjointed?”

In the end, after seven years in development, The Snowman was dumped into theaters over the weekend to negative reviews and poor box office, and it seems likely to endure as one of those fascinating case studies that never get told in the full detail that they deserve. You could argue that it came down to the underlying material—The Conversation emerged from the creative peak of the most important American director since Orson Welles, while The Snowman, despite its elegant veneer of Nordic noir, was ultimately just another serial killer movie. But I think that the more accurate takeaway is that you never can tell. I’ve argued before that it doesn’t make sense to talk about a movie as being saved in the editing room, because every movie is saved in the editing room, but the conditions under which The Conversation and The Snowman were made certainly tested their editors’ ingenuity to the limit. It’s a situation that can produce great inventiveness and brilliant technical solutions, but a lot of it depends on luck, and we naturally remember the successes and forget the failures. At one point, Coppola considered halting work on The Conversation entirely, which prompted Murch to recall to Koppelman: “If we had postponed, The Conversation would have probably come out in late 1975, but with a cloud over it which would have been blamed on me—a rerecording mixer who had never edited a feature before.” Murch might well have never edited a movie again, and the history of film would be subtly different. Everyone involved with The Snowman seems likely to emerge unscathed, while the movie itself will live on as a cautionary tale of how all the skill in the world might not be enough to turn Harry Hole into Harry Caul. As Boris Lermontov says in my favorite movie by Michael Powell, Schoonmaker’s late husband and the idol of both Scorsese and Coppola: “Not even the best magician in the world can produce a rabbit out of a hat if there is not already a rabbit in the hat.”

Writing with scissors

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Over the last few years, one of my great pleasures has been reading the articles on writing that John McPhee has been contributing on an annual basis to The New Yorker. I’ve written here about my reactions to McPhee’s advice on using the dictionary, on “greening” or cutting a piece by an arbitrary length, on structure, on frames of reference. Now his full book on the subject is here, Draft No. 4, and it’s arriving in my life at an opportune time. I’m wrapping up a draft of my own book, with two months to go before deadline, and I have a daunting set of tasks ahead of me—responding to editorial comments, preparing the notes and bibliography, wrestling the whole thing down to size. McPhee’s reasonable voice is a balm at such times, although he never minimizes the difficulty of the process itself, which he calls “masochistic, mind-fracturing self-enslaved labor,” even as he speaks of the writer’s “animal sense of being hunted.” And when you read Sam Anderson’s wonderful profile on McPhee in this week’s issue of The New York Times Magazine, it’s like listening to an old soldier who has been in combat so many times that everything that he says carries the weight of long experience. (Reading it, I was reminded a little of the film editor Walter Murch, whom McPhee resembles in certain ways—they look sort of alike, they’re both obsessed with structure, and they both seem to know everything. I was curious to see whether anyone else had made this connection, so I did a search for their names together on Google. Of the first five results, three were links from this blog.)

Anderson’s article offers us the portrait of a man who, at eighty-six, has done a better job than just about anyone else of organizing his own brain: “Each of those years seems to be filed away inside of him, loaded with information, ready to access.” I would have been equally pleased to learn that McPhee was as privately untidy as his writing is intricately patterned, but it makes sense that his interest in problems of structure—to which he returns endlessly—would manifest itself in his life and conversation. He’s interested in structure in the same way that the rest of us are interested in the lives of our own children. I never tire of hearing how writers deal with structural issues, and I find passages like the following almost pornographically fascinating:

The process is hellacious. McPhee gathers every single scrap of reporting on a given project—every interview, description, stray thought and research tidbit—and types all of it into his computer. He studies that data and comes up with organizing categories: themes, set pieces, characters and so on. Each category is assigned a code. To find the structure of a piece, McPhee makes an index card for each of his codes, sets them on a large table and arranges and rearranges the cards until the sequence seems right. Then he works back through his mass of assembled data, labeling each piece with the relevant code. On the computer, a program called “Structur” arranges these scraps into organized batches, and McPhee then works sequentially, batch by batch, converting all of it into prose. (In the old days, McPhee would manually type out his notes, photocopy them, cut up everything with scissors, and sort it all into coded envelopes. His first computer, he says, was “a five-thousand-dollar pair of scissors.”)

Anderson writes: “[McPhee] is one of the world’s few remaining users of a program called Kedit, which he writes about, at great length, in Draft No. 4.” The phrase “at great length” excites me tremendously—I’m at a point in my life where I’d rather hear about a writer’s favorite software program than his or her inspirational  thoughts on creativity—and McPhee’s process doesn’t sound too far removed from the one that I’ve worked out for myself. As I read it, though, I found myself thinking in passing of what might be lost when you move from scissors to a computer. (Scissors appear in the toolboxes of many of the writers and artists I admire. In The Elements of Style, E.B. White advises: “Quite often the writer will discover, on examining the completed work, that there are serious flaws in the arrangement of the material, calling for transpositions. When this is the case, he can save himself much labor and time by using scissors on his manuscript, cutting it to pieces and fitting the pieces together in a better order.” In The Silent Clowns, Walter Kerr describes the narrative challenges of filmmaking in the early fifties and concludes: “The problem was solved, more or less, with a scissors.” And Paul Klee once wrote in his diary: “What I don’t like, I cut away with the scissors.”) But McPhee isn’t sentimental about the tools themselves. In Anderson’s profile, the New Yorker editor David Remnick, who took McPhee’s class at Princeton, recalls: “You were in the room with a craftsman of the art, rather than a scholar or critic—to the point where I remember him passing around the weird mechanical pencils he used to use.” Yet there’s no question in my mind that McPhee would drop that one brand of pencil if he found one that he thought was objectively better. As soon as he had Kedit, he got rid of the scissors. When you’re trying to rethink structure from the ground up, you don’t have much time for nostalgia.

And when McPhee explains the rationale behind his methods, you can hear the pragmatism of fifty years of hard experience:

If this sounds mechanical, its effect was absolutely the reverse. If the contents of the seventh folder were before me, the contents of twenty-nine other folders were out of sight. Every organizational aspect was behind me. The procedure eliminated nearly all distraction and concentrated only the material I had to deal with in a given day or week. It painted me into a corner, yes, but in doing so it freed me to write.

This amounts to an elaboration of what I’ve elsewhere called my favorite piece of writing advice, which David Mamet offers in Some Freaks:

As a writer, I’ve tried to train myself to go one achievable step at a time: to say, for example, “Today I don’t have to be particularly inventive, all I have to be is careful, and make up an outline of the actual physical things the character does in Act One.” And then, the following day to say, “Today I don’t have to be careful. I already have this careful, literal outline, and I all have to do is be a little bit inventive,” et cetera, et cetera.

Mamet might as well have come out of the same box as Walter Murch and McPhee, which implies that I have a definite type when it comes to looking for advice. And what they all have in common, besides the glasses and beard, is the air of having labored at a craft for decades, survived, and returned to tell the tale. Of the three, McPhee’s career may be the most enviable of all, if only because he spent it in Princeton, not Hollywood. It’s nice to be able to structure an essay. The tricky part is structuring a life.

Thinking on your feet

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The director Elia Kazan, whose credits included A Streetcar Named Desire and On the Waterfront, was proud of his legs. In his memoirs, which the editor Robert Gottlieb calls “the most gripping and revealing book I know about the theater and Hollywood,” Kazan writes of his childhood:

Everything I wanted most I would have to obtain secretly. I learned to conceal my feelings and to work to fulfill them surreptitiously…What I wanted most I’d have to take—quietly and quickly—from others. Not a logical step, but I made it at a leap. I learned to mask my desires, hide my truest feeling; I trained myself to live in deprivation, in silence, never complaining, never begging, in isolation, without expecting kindness or favors or even good luck…I worked waxing floors—forty cents an hour. I worked at a small truck farm across the road—fifty cents an hour. I caddied every afternoon I could at the Wykagyl Country Club, carrying the bags of middle-aged women in long woolen skirts—a dollar a round. I spent nothing. I didn’t take trolleys; I walked. Everywhere. I have strong leg muscles from that time.

The italics are mine, but Kazan emphasized his legs often enough on his own. In an address that he delivered at a retrospective at Wesleyan University in 1973, long after his career had peaked, he told the audience: “Ask me how with all that knowledge and all that wisdom, and all that training and all those capabilities, including the strong legs of a major league outfielder, how did I manage to mess up some of the films I’ve directed so badly?”

As he grew older, Kazan’s feelings about his legs became inseparable from his thoughts on his own physical decline. In an essay titled “The Pleasures of Directing,” which, like the address quoted above, can be found in the excellent book Kazan on Directing, Kazan observes sadly: “They’ve all said it. ‘Directing is a young man’s game.’ And time passing proves them right.” He continues:

What goes first? With an athlete, the legs go first. A director stands all day, even when he’s provided with chairs, jeeps, and limos. He walks over to an actor, stands alongside and talks to him; with a star he may kneel at the side of the chair where his treasure sits. The legs do get weary. Mine have. I didn’t think it would happen because I’ve taken care of my body, always exercised. But I suddenly found I don’t want to play singles. Doubles, okay. I stand at the net when my partner serves, and I don’t have to cover as much ground. But even at that…

I notice also that I want a shorter game—that is to say also, shorter workdays, which is the point. In conventional directing, the time of day when the director has to be most able, most prepared to push the actors hard and get what he needs, usually the close-ups of the so-called “master scene,” is in the afternoon. A director can’t afford to be tired in the late afternoon. That is also the time—after the thoughtful quiet of lunch—when he must correct what has not gone well in the morning. He better be prepared, he better be good.

As far as artistic advice goes, this is as close to the real thing as it gets. But it can only occur to an artist who can no longer take for granted the energy on which he has unthinkingly relied for most of his life.

Kazan isn’t the only player in the film industry to draw a connection between physical strength—or at least stamina—and the medium’s artistic demands. Guy Hamilton, who directed Goldfinger, once said: “To be a director, all you need is a hide like a rhinoceros—and strong legs, and the ability to think on your feet…Talent is something else.” None other than Christopher Nolan believes so much in the importance of standing that he’s institutionalized it on his film sets, as Mark Rylance recently told The Independent: “He does things like he doesn’t like having chairs on set for actors or bottles of water, he’s very particular…[It] keeps you on your toes, literally.” Walter Murch, meanwhile, noted that a film editor needed “a strong back and arms” to lug around reels of celluloid, which is less of a concern in the days of digital editing, but still worth bearing in mind. Murch famously likes to stand while editing, like a surgeon in the operating room:

Editing is sort of a strange combination of being a brain surgeon and a short-order cook. You’ll never see those guys sitting down on the job. The more you engage your entire body in the process of editing, the better and more balletic the flow of images will be. I might be sitting when I’m reviewing material, but when I’m choosing the point to cut out of a shot, I will always jump out of the chair. A gunfighter will always stand, because it’s the fastest, most accurate way to get to his gun. Imagine High Noon with Gary Cooper sitting in a chair. I feel the fastest, most accurate way to choose the critically important frame I will cut out of a shot is to be standing. I have kind of a gunfighter’s stance.

And as Murch suggests, this applies as much to solitary craftsmen as it does to the social and physical world of the director. Philip Roth, who worked at a lectern, claimed that he paced half a mile for every page that he wrote, while the mathematician Robert P. Langlands reflected: “[My] many hours of physical effort as a youth also meant that my body, never frail but also initially not particularly strong, has lasted much longer than a sedentary occupation might have otherwise permitted.” Standing and walking can be a proxy for mental and moral acuity, as Bertrand Russell implied so memorably:

Our mental makeup is suited to a life of very severe physical labor. I used, when I was younger, to take my holidays walking. I would cover twenty-five miles a day, and when the evening came I had no need of anything to keep me from boredom, since the delight of sitting amply sufficed. But modern life cannot be conducted on these physically strenuous principles. A great deal of work is sedentary, and most manual work exercises only a few specialized muscles. When crowds assemble in Trafalgar Square to cheer to the echo an announcement that the government has decided to have them killed, they would not do so if they had all walked twenty-five miles that day.

Such energy, as Kazan reminds us, isn’t limitless. I still think of myself as relatively young, but I don’t have the raw mental or physical resources that I did fifteen years ago, and I’ve had to come up with various tricks—what a pickup basketball player might call “old-man shit”—to maintain my old levels of productivity. I’ve written elsewhere that certain kinds of thinking are best done sitting down, but there’s also a case to be made for thinking on your feet. Standing is the original power pose, and perhaps the only one likely to have any real effects. And it’s in the late afternoons, both of a working day and of an entire life, that you need to stand and deliver.

The secondary lights

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Note: This post discusses plot details from the most recent episode of Twin Peaks.

When I first heard about the return of Twin Peaks, I have a feeling that I was picturing something pretty much like last night’s episode. There are some undeniably strange scenes, including Dark Cooper’s deadly arm-wrestling match and another extended interlude with Dougie Jones, but their weirdness is mostly contained, and they serve a fairly obvious purpose in moving along the story, even as these subplots continue to advance at drastically different speeds. But the second half is unusually devoted to giving us the kind of quiet updates on familiar characters that the revival has so far resisted, including Sarah Palmer, Nadine, Big Ed, Norma, Shelly, Bobby, Dr. Jacobi, Audrey, and James. None of these vignettes are particularly memorable or dramatic. As Big Ed says to Bobby at the diner: “Nothing happening here.” Yet after all we’ve been through this season, there’s something oddly comforting about watching the series pause, regather itself, and offer a homeopathic dose of nostalgia before it plunges into whatever the hell it has in mind for its last five episodes. And it may not be a coincidence that it focuses on characters from a corner of the show that hasn’t always been fondly remembered by fans. Two of its storylines from the second season—James’s dalliance with the widow and Nadine’s transformation into a high school girl with superhuman strength—have become proverbial for the show’s loss of direction. But we still care about these people, and when a graying James sings “Just You and I” at the end, it’s both an uncharacteristically specific piece of fan service and the closest the show has yet come to Mark Frost’s promised meditation on aging and time.

If the third season of Twin Peaks had been content to give us just this and nothing else, I think that a lot of fans, possibly including me, would have been more than satisfied. (I was curiously touched to see Nadine and Dr. Jacobi meet again, mostly because I haven’t thought about them much at all over the last two decades, and Big Ed’s solitary meal of soup and coffee underneath the closing credits may be the purest stretch of simple emotion that the season has allowed itself.) But if this had been all that the show had provided, we wouldn’t have known what we were missing. Instead, the series has repeatedly gone into strange, haunting, and frustrating places, and while I hesitate to attribute any motive to David Lynch and Mark Frost before seeing the big picture, this episode felt like both a breather and a nod at what else this season could have been. It’s like a piece of an earlier draft that somehow survived all the revisions. This doesn’t make it better or worse. But it also serves as a baseline to remind us of how far the show has strayed from whatever we thought it was going to be. When Norma’s new business partner advises her on franchising her brand—he tells her that the new restaurants are following her recipe to the letter, but have discretion over the ingredients—it’s tempting to read his words in the voice of a network executive: “Norma, you’re a real artist. But love doesn’t always turn a profit. It’s just about tweaking the formula to insure consistency and profitability.” It isn’t even clear if this new season of Twin Peaks is profitable, and it’s only consistent on its own terms. And while many of the ingredients are the same, the recipe has changed.

This applies as much to its leading man as to anything else. If you had asked me a few months ago how I would feel about a revival of Twin Peaks in which Dale Cooper never actually returned, I probably would have responded with something unprintable. But today I’m almost okay with it, and it’s no longer a theoretical consideration. Now that we’re well into the season’s closing stretch, it’s clear that whatever “return” the subtitle promised won’t take the form that we were expecting. (The fact that so many of us continued to hope otherwise, long after the series had demonstrated that it wasn’t going to be like anything we had anticipated, is a testament to the power of wishful thinking.) By stretching out Cooper’s transformation for so long—to the point where it feels less like a transition than a destination in itself—the series has complicated our response to it in fascinating ways. The Dougie Jones subplot has unexpectedly grown into the show’s emotional center, and it’s hard to imagine Cooper giving up his surrogate family. This dilemma is clearly intentional, but it’s thanks less to the writing than to Naomi Watts’s quietly dazzling work here. If this one seemingly minor part had been miscast, or if Watts didn’t approach even her reaction shots with so much commitment, the whole edifice of the show would start to seem shakier. It’s possible that Lynch and Frost simply lucked into the performance that they needed, but it’s more likely that they knew exactly what Watts would bring to the role, revealing aspects of herself as an actress that have remained all but unexplored since Mulholland Drive. By taking Cooper away, they’ve forced every other part of the show to work harder to compensate for it.

And that’s the primary difference between this version of the show and whatever else we might have been expecting—and also the reason why the rest of us aren’t Lynch or Frost. I’ve said elsewhere that it can be a valuable exercise to remove one crucial piece of a work of art to see see how it affects what remains. In Behind the Seen, the film editor Walter Murch refers to this as “blinking the key,” in an analogy drawn from lighting a film set:

In interior might have four different sources of light in it: the light from the window, the light from the table lamp, the light from the flashlight that the character is holding, and some other remotely sourced lights. The danger is that, without hardly trying, you can create a luminous clutter out of all that. There’s a shadow over here, so you put another light on that shadow to make it disappear. Well, that new light casts a shadow in the other direction. Suddenly there are fifteen lights and you only want four.

As a cameraman what you paradoxically do is have the gaffer turn off the main light, because it is confusing your ability to really see what you’ve got. Once you do that, you selectively turn off some of the lights and see what’s left. And you discover that, “OK, those other three lights I really don’t need at all—kill ’em.” But it can also happen that you turn off the main light and suddenly, “Hey, this looks great! I don’t need that main light after all, just these secondary lights. What was I thinking?”

Which does as good a job as anything of explaining this season of Twin Peaks. Cooper may or may not return. But even in his absence, we’ve been left with the secondary lights.

Written by nevalalee

August 7, 2017 at 8:55 am

The inconceivable figure

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Whenever I’m working on a project longer than a short story, there comes a point where something strange happens: I find that I’m suddenly writing it in my head all the time. And it tends to occur at a very specific stage in the process. It’s after I’ve written a complete rough draft, but before I’m totally happy with it, and only once I’ve done enough cutting to bring it down considerably from its initial length. The first assembly of any book is too large to hold in my brain all at once, and I tend to see it as a collection of individual pieces that I’ve researched, outlined, and revised separately, bound loosely together by the plan that I had at the beginning. Cutting it down, as I’ve said before, brings all these parts closer together, which leads to new resonances and connections, but it also allows me to finally grasp its shape as a whole. It’s as if my mind has a limited amount of storage space, and a file has to be under a certain size to fit. (In Behind the Seen, which recounts the editing of the film Cold Mountain, Charles Koppelman speaks of the turning point that comes when the rough cut is short enough to be viewed as a single sequence in Final Cut Pro, rather than split into two parts.) Once that threshold is reached, it feels as if a switch has been flipped, and I can mentally edit, write, and rearrange large sections without being at my desk. Even more useful is the fact that if a phrase or sentence occurs to me when I’m washing the dishes, I can usually think of a place to put it, assuming that I remember to write it down. Eventually, it becomes continuous, like a program running in the background, to the point where I have trouble turning it off when I go to bed at night.

And this only happens, at least in my experience, when I’ve finished the entire manuscript, which is a good argument in itself for trying to get it all down on paper as soon as possible. A draft acts like a kind of magnet that draws the iron filings of your stray thoughts and arranges them in a pattern, or like a massive set of pigeonholes in which items can be filed for later use. Without the draft, which exerts a gravitational pull of its own, those ideas have a way of just drifting off into space. (That’s three different analogies in a row, but they all seem right to me.) As I’ve stated elsewhere, there are a lot of reasons for wanting a complete draft as early in the process as you can. A line on the last page can help you solve a problem on the first, and you’re more likely to end up with something publishable if you rough out the whole thing first as a crude sketch and then revise it, instead of obsessing over a tiny slice of the beginning. But the way in which it provides you with a place to organize your passing thoughts may be the most compelling argument of all. There’s a limit to how long you can sit at your desk each day—my own upper bound seems to be about three or four hours. The rest of that time, including sleep, goes unused, even though you’re most likely to come up with useful insights when you’re doing something else. Having a finished draft opens up the remaining five-sixths of your life for productive thought, which feels like a huge practical advantage. I’ve often speculated as to why so many good ideas seem to come in the shower or on the bus, but it may simply be that such moments account numerically for the bulk of our time, and the existence of the draft is what activates those otherwise wasted hours.

This state is also enormously pleasurable. When we speak of the joys of revising, we’re often talking about the mechanical process of looking at an existing sentence and tinkering with it until it reads better. That can be a significant source of satisfaction, but I think that the real joy comes from studying the project as a whole in your head, as a sort of hyperobject that has suddenly become comprehensible. There’s a line from Jorge Luis Borges that I’ve quoted here before: “The steps a man takes from the day of his birth until that of his death trace in time an inconceivable figure. The Divine Mind intuitively grasps that form immediately, as men do a triangle.” Writing a book is the closest most of us will ever get to seeing that “inconceivable figure,” and that heightened sense of awareness is only temporary. For me, it seems to last for a few months, after I’ve finished the first round of cuts and before I’ve delivered the final version. (If you don’t have a deadline, this phase can drag on indefinitely, and the desire to extend it partially explains why some authors can work on a novel for decades. Given the choice, many writers would prefer not to wake up from that dream, which intensifies their experience of the world until everything seems relevant. It’s a wonderful feeling, but you also have to be ready to give it up if you ever want to see your words in print.) After the book is finished, the sensation fades, and for good reason—it would be painful to feel so attuned to a project that has become effectively unchangeable. You could even argue that the amnesia that sets in shortly after a book is delivered is a survival mechanism that prevents writers from breaking under the tension between the changes that they’d still like to make and the fixed nature of the work on the page.

This also leads to another apparent contradiction, which is that a writer is most likely to be making countless small changes at the exact moment when the work is ready to enter the world for the first time. I’ve been thinking about this a lot recently, because if all goes well, a full draft of my book Astounding will be going out to readers for comments later today. I’m pretty happy with my manuscript, which is more or less where it needs to be, since it isn’t due at my publisher for another four months—and I deliberately gave myself an earlier deadline, in part to extend the fertile period that I’ve discussed above. Even as I format the printed version of the file, though, I find that I’m making numerous edits, some small, some significant. This might imply that the draft isn’t ready, but on a deeper level, it indicates that it’s going out at just the right time, or so I try to tell myself. Ideally, you want to solicit notes after the draft can stand on its own, but before you’ve become psychologically attached to it. You want it to be alive, malleable, and amenable to cuts and changes, and the longer you put it off, the more painful any revisions become. Inevitably, this means that it goes out right when you’re likely to see dozens of things that need to be fixed, which is how you know, paradoxically, that it’s time to let it go. This is why the final days of any project have a way of feeling like a mad scramble, no matter how protracted the process has been. In Behind the Seen, we witness director Anthony Minghella and editor Walter Murch making substantial edits to Cold Mountain on the very last night of postproduction. Minghella says: “Enormous changes at the last minute.” And Murch replies: “Our specialty.”

Written by nevalalee

August 3, 2017 at 9:06 am

The act of cutting

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In a recent article in The New Yorker on Ernest Hemingway, Adam Gopnik evocatively writes: “The heart of his style was not abbreviation but amputation; not simplicity but mystery.” He explains:

Again and again, he creates his effects by striking out what would seem to be essential material. In “Big Two-Hearted River,” Nick’s complicated European experience—or the way that fishing is sanity-preserving for Nick, the damaged veteran—is conveyed clearly in the first version, and left apparent only as implication in the published second version. In a draft of the heartbreaking early story “Hills Like White Elephants,” about a man talking his girlfriend into having an abortion, Hemingway twice uses the words “three of us.” This is the woman’s essential desire, to become three rather than two. But Hemingway strikes both instances from the finished story, so the key image remains as ghostly subtext within the sentences. We feel the missing “three,” but we don’t read it.

Gopnik concludes: “The art comes from scissoring out his natural garrulousness, and the mystery is made by what was elided. Reading through draft and then finished story, one is repeatedly stunned by the meticulous rightness of his elisions.” Following Hemingway’s own lead, Gopnik compares his practice to that of Cézanne, but it’s also reminiscent of Shakespeare, who frequently omits key information from his source material while leaving the other elements intact. Ambiguity, as I’ve noted here before, emerges from a network of specifics with one crucial piece removed.

Over the last two weeks, I’ve been ruthlessly cutting the first draft of my book, leaving me highly conscious of the effects that can come out of compression. In his fascinating notebooks, which I quoted here yesterday, Samuel Butler writes: “I have always found compressing, cutting out, and tersifying a passage suggests more than anything else does. Things pruned off in this way are like the heads of the hydra, two grow for every two that is lopped off.” This squares with my experience, and it reflects how so much of good writing depends on juxtaposition. By cutting, you’re bringing the remaining pieces closer together, which allows them to resonate. Butler then makes a very interesting point:

If a writer will go on the principle of stopping everywhere and anywhere to put down his notes, as the true painter will stop anywhere and everywhere to sketch, he will be able to cut down his works liberally. He will become prodigal not of writing—any fool can be this—but of omission. You become brief because you have more things to say than time to say them in. One of the chief arts is that of knowing what to neglect and the more talk increases the more necessary does this art become.

I love this passage because it reveals how two of my favorite activities—taking notes and cutting—are secretly the same thing. On some level, writing is about keeping the good stuff and removing as much of the rest as possible. The best ideas are likely to occur spontaneously when you’re doing something unrelated, which is why you need to write them down as soon as they come to you. When you’re sitting at your desk, you have little choice but to write mechanically in hopes that something good will happen. And in the act of cutting, the two converge.

Cutting can be a creative act in itself, which is why you sometimes need to force yourself to do it, even when you’d rather not. You occasionally see a distinction drawn between the additive and subtractive arts, but any work often partakes of both at various stages, which confer different benefits. In Behind the Seen, Charles Koppelman says of editing a movie in postproduction:

The orientation over the last six months has been one of accumulation, a building-up of material. Now the engines are suddenly thrown into full reverse. The enterprise will head in the opposite direction, shedding material as expeditiously as possible.

We shouldn’t disregard how challenging that mental switch can be. It’s why an editor like Walter Murch rarely visits the set, which allows him to maintain a kind of Apollonian detachment from the Dionysian process of filmmaking: he doesn’t want to be dissuaded from the need to cut a scene by the knowledge of how hard it was to make it. Writers and other artists working alone don’t have that luxury, and it can be difficult to work yourself up to the point where you’re ready to cut a section that took a long time to write. Time creates its own sort of psychological distance, which is why you’re often advised to put aside the draft for a few weeks, or even longer, before starting to revise it. (Zadie Smith writes deflatingly: “A year or more is ideal—but even three months will do.”) That isn’t always possible, and sometimes the best compromise is to work briefly on another project, like a short story. A change is as good as a rest, and in this case, you’re trying to transform into your future self as soon as possible, which will allow you to perform clinical surgery on the past.

The result is a lot like the old joke: you start with a block of marble, and you cut away everything that doesn’t look like an elephant. When I began to trim my manuscript, I set myself the slightly arbitrary goal of reducing it, at this stage, by thirty percent, guided by the editing rule that I mentioned here a month ago:

Murch also has his eye on what he calls the “thirty percent factor”—a rule of thumb he developed that deals with the relationship between the length of the film and the “core content” of the story. In general, thirty percent of a first assembly can be trimmed away without affecting the essential features of the script: all characters, action, story beats will be preserved and probably, like a good stew, enhanced by the reduction in bulk. But passing beyond the thirty percent barrier can usually be accomplished only by major structural alterations: the reduction or elimination of a character, or whole sequences—removing vital organs rather than trimming fat.

There’s no particular reason why the same percentage should hold for a book as well as a film, but I’ve found that it’s about right. (It also applies to other fields, like consumer electronics.) Really, though, it could have been just about any number, as long as it gave me a clear numerical goal at which to aim, and as long as it hurt a little. It’s sort of like physical exercise. If you want to lose weight, the best way is to eat less, and if you want to write a short book, ideally, you’d avoid writing too much in the first place. But the act of cutting, like exercise, has rewards of its own. As Elie Wiesel famously said: “There is a difference between a book of two hundred pages from the very beginning, and a book of two hundred pages which is the result of an original eight hundred pages. The six hundred pages are there. Only you don’t see them.” And the best indication that you’re on the right track is when it becomes physically painful. As Hemingway writes in A Farewell to Arms: “The world breaks everyone and afterward many are strong at the broken places.” That’s also true of books.

Written by nevalalee

June 29, 2017 at 8:38 am

Cruise and control

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Over the last week, I’ve been listening to a long interview that the writer and director Christopher McQuarrie gave to The Empire Film Podcast after the release of Mission: Impossible—Rogue Nation. It’s over two and a half hours long and loaded with insight, but it also has a somewhat different tone when you come to it after the recent debacle of The Mummy. McQuarrie, predictably, has nothing but good words for Tom Cruise, whom he describes as the ultimate producer, with a hand in every aspect of the creative process. Now compare this to the postmortem in Variety:

In the case of The Mummy, one person—Cruise—had an excessive amount of control, according to several people interviewed. The reboot of The Mummy was supposed to be the start of a mega-franchise for Universal Pictures. But instead, it’s become a textbook case of a movie star run amok…Several sources close to the production say that Cruise exerted nearly complete creative oversight on The Mummy, essentially wearing all the hats and dictating even the smallest decisions on the set…Universal, according to sources familiar with the matter, contractually guaranteed Cruise control of most aspects of the project, from script approval to post-production decisions.

To put it another way, between Rogue Nation and The Mummy, absolutely nothing changed. On the one hand, Cruise’s perfectionist tendencies resulted in an excellent piece of work; on the other, they led to a movie that most critics agree is nearly unwatchable. This might seem like a paradox, but I’d prefer to see it as proof that this level of obsessiveness is required to make any movie whatsoever, regardless of the outcome. It may come from a producer or director rather than from the star, but in its absence, complicated projects just don’t get made at all. And the quality of the finished product is the result of factors that are out of even Tom Cruise’s control.

If you work in any creative field, you probably know this already, but the extent to which you’re willing to accept it is often determined by where your role falls in production. At one extreme, you have someone like the editor Walter Murch, who hangs a shiny brass “B” in his office. As Charles Koppelman writes in Behind the Seen:

Ask Walter about it, and he’ll tell you about aiming for a “B.” Work hard to get the best grade you can—in this world, a B is all that is humanly attainable. One can be happy with that. Getting an A? That depends on good timing and the whims of the gods—it’s beyond your control. If you start to think that the gods are smiling, they will take your revenge. Keep your blade sharp. Make as good a film as you know how. It’s an Eastern-oriented philosophy, as expressed by the American writer and philosopher, Ralph Waldo Emerson: “We aim above the mark to hit the mark.”

At the other extreme, you have the star, who has been groomed to attribute everything good in a movie to his or her irreplaceable presence. And it’s no accident that you find these two attitudes at opposite ends of the production process. The light that strikes the star’s face is captured on film that works its way down the chain to the editors, who have little choice but to be pragmatic: they can only work with the footage that they’ve been given, and while they have lots of good tricks for manipulating it, they’re ultimately the ones who deal with what remains after all the fond hopes that went into a film have collided with reality. They know exactly what they do and don’t have. And they’re aware that superhuman technical control doesn’t represent the high end of craft, but the bare minimum required to do useful work.    

The screenwriter lies somewhere in the middle. In theory, he’s the one who gets paid to dream, and he isn’t constrained by any outside factors when he’s putting ideas down on the page. This isn’t quite how it works in practice, since there are plenty of externalities to consider at every point, and a screenwriter is often asked to solve problems at every stage in production. And we should be a little skeptical of what they have to say. Our understanding of cinematic craft is skewed by the fact that writers have traditionally been its most eloquent and entertaining expositors, which provides just one perspective on the making of the movie. One reason is the fact that screenwriters need to be good with words, not just for the script, but for the pitch meeting, which is another sort of performance—and it encourages them to deliver a hard sell for the act of writing itself. Another is that screenwriters have often been critically denigrated in favor of directors, which obliges them to be exceptionally funny, insightful, and forceful when they’re defending the importance of what they do for a living. Finally, there’s a kind of cynicism about the idea of control, which makes it easier to talk about it afterward. No screenplay is ever shot or released as written, which means that screenwriters exist to have their visions betrayed. If you believe that movies are made up largely of the contingent factors that emerge during production, that’s how it should be. But it also leaves screenwriters in a strange place when it comes to questions of control. Terry Rossio says of formatting the script so that the page breaks come at the right spot: “If you find yourself with this sort of obsessive behavior—like coming up with inventive ways to cheat the page count!—then, I think, you’ve got the right kind of attitude to make it in Hollywood.” He’s clearly right. But it’s also the kind of meticulousness that will be seen by only a handful of insiders, before your ideas pass through the hands of a dozen other professionals on the way to taking an unrecognizable form onscreen.

This may be the real reason why the screenwriters who serve as public advocates for craft—William Goldman, Robert Towne, Tony Gilroy, McQuarrie, and a few others—are also the ones with reputations as fixers, coming in at the very end to work on “troubled” shoots, which, as I’ve argued before, describes nearly every studio movie ever. These writers may well be legitimately better than most of their peers at solving problems, or at least they’re perceived that way, which is why they get those assignments. (As McQuarrie recently said to John August, when asked about the use of writers’ rooms on franchises like Transformers: “I believe you can create all of the Transformers stuff you want. You can build out the whole universe…When the rubber hits the road, that’s all going to change. They’re going to call you. They’re going to call me.” And he’s probably correct.) They’re survivors, and they’ve inevitably got good war stories to share. But we’re also more likely to listen to writers whose contributions come at the end of the process, where their obsessiveness can have a visible impact. It allows them to take credit for what worked while implicitly washing their hands of what didn’t, and there’s an element of chance involved here, too: every screenwriter wants to be the last one hired on a movie, but where you end up on that queue has a lot to do with luck and timing. I still find McQuarrie impossible to resist, and I learn more about storytelling from listening to him for ten minutes than by doing anything else. I’ve been talking about his interview so much that my wife joked that it’s my new religion. Well, maybe it is. But given how little anyone can control, it’s closer to John Gardner says about writing novels: it’s a yoga, a way of life in the world, rather than an end in itself. As McQuarrie himself says to Empire: “Never do anything to effect a result. Do something because you want to do it, or because you have to do it.” And he would know.

The first assembly

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In film editing, there’s a concept known as the first assembly, which the book Behind the Seen by Charles Koppelman—one of my favorite works on creativity of any kind—defines as “all the scenes, as shot, put together in order, as written.” In many cases, the editor starts putting it together using the available footage even as the movie is shooting, and, in a perfect world, he or she would be done with it the week after the production wrapped. It usually takes a lot longer in practice. But the key takeaway is that nobody involved expects it to be any good. Instead, it’s designed to serve as a source of insight into how long the movie will ultimately be and how long it will take to wrestle it into its final form. This information is so valuable that the editor will often make an effort to forecast it during the shoot itself. In describing the process by which Walter Murch edited Cold Mountain, Koppelman writes:

As Murch later explains, “It’s in my job description. I should be able to tell a director—Anthony [Minghella] in this case—that at this pace of shooting the assembly will be over five hours long.” The length of the assembly matters because it may determine whether the director, who is responsible for delivering a film on time and on budget, fulfills his or her contractual obligations. Other crew members and production executives can keep track of production costs and scheduling issues, but only the editor can predict with any certainty if the schedule for editing is accurate, given the amount of work and footage to come. Moreover, the amount of time it takes to edit a motion picture relates, in large part, to the length of the first assembly. The more footage an editor and his or her crew have to begin with, the longer it will take them to assemble it all, and then the longer it will take to pare it all back down to a releasable length.

Film editors are used to thinking in these terms, but it doesn’t always come naturally to writers, although maybe it should—which is one reason why I reread Behind the Seen whenever I start to revise a manuscript. I doubt that many authors think of their rough drafts as first assemblies, but it’s a useful approach. For one thing, it emphasizes the provisional nature of any draft. When you’ve finished your initial pass on an extended writing project, the result is less meaningful in itself than as a source of data about the stage to come. What finished length should you target? How long will it take to get there? These are questions that you should be asking throughout the process, but it isn’t until you have a first assembly that you can get at meaningful answers. (Like Murch, I often find myself uneasily predicting how long the draft will be while I’m still writing, based on how big each section ends up being in relation to the outline, and, like him, I usually find that I’ve underestimated it.) Just as important is the emphasis that it places on reducing the overall length. Writing is cutting, as I’ve said many times before, and thinking of your manuscript as a first assembly reminds you that your primary responsibility is to extract the core of the story out of the deadwood of the draft. As Koppelman vividly puts it:

The orientation over the last six months has been one of accumulation, a building-up of material. Now the engines are suddenly thrown into full reverse. The enterprise will head in the opposite direction, shedding material as expeditiously as possible.

And even if you don’t have a contracted length, it helps to impose one on yourself, simply as a reminder to scrutinize every sentence as critically as possible.

In Murch’s hands, the notion of a first assembly leads to two related concepts that are worth bearing in mind for any kind of narrative work. One is the crush ratio, which refers to the relationship between the footage that comes out of the shoot—which can amount to hundreds of hours—to the length of the first assembly:

[Murch] refers to this volume reduction—compelling the first assembly from all the raw footage—as “the crush ratio,” a term in winemaking that measures the first pressing against the original volume of picked grapes. A second pressing will get the first assembly down to a release print. Much already looks beyond the first crush to the second pressing: getting a five-hour-plus assembly to a releasable length…

From here on out, editing is, for the most part, all about story, structure, character, and length. There were hints, clues, and portents about these big issues as the dailies flew by over the last six months. But now the material has been “crushed” (first assembly), so the process of revision and reordering can begin in earnest. In film editing, however, unlike the winemaker process, none of the raw material is ever really discarded.

In writing, particularly in nonfiction, the equivalent is the proportion between the amount of raw material that you’ve gathered, in the form of primary sources, and the wordage that ends up on the page. A sense of this ratio can be helpful in the dusty middle innings of a project, when you’re trying to figure out how long the work will be, based on the volume of the subject matter. And it can clue you into the organic length that the story wants to take, which you can embrace or resist to various degrees.

Nearly every literary work, like every movie, ought to be as short as you can make it, and Murch’s other major concept has important implications for the second pressing:

Murch also has his eye on what he calls the “thirty percent factor”—a rule of thumb he developed that deals with the relationship between the length of the film and the “core content” of the story. In general, thirty percent of a first assembly can be trimmed away without affecting the essential features of the script: all characters, action, story beats will be preserved and probably, like a good stew, enhanced by the reduction in bulk. But passing beyond the thirty percent barrier can usually be accomplished only by major structural alterations: the reduction or elimination of a character, or whole sequences—removing vital organs rather than trimming fat. “It can be done,” says Murch, “and I have done it on a number of films that turned out well in the end. But it is tricky, and the outcome is not guaranteed—like open-heart surgery. The patient is put at risk, and the further beyond thirty percent you go, the greater the risk.

I’ve used the thirty percent factor as a guide for everything I’ve written, along with the admonition—endorsed by Stephen King and Calvin Trillin—that every rough draft should be cut by ten percent. Ideally, the amount that I cut from first draft to the last will fall somewhere between those two extremes, although I often find myself engaging in the sort of open-heart surgery that Murch describes. The numbers are slightly arbitrary, but not entirely. They match well with my experience of practical revision. And when you’re staring at that first assembly and wondering how you’re ever going to cut it down, you’ll take all the help that you can get.

Written by nevalalee

May 26, 2017 at 9:30 am

Blazing the trail

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When I’m looking for insights into writing, I often turn to the nonliterary arts, and the one that I’ve found the most consistently stimulating is film editing. This is partially because the basic problem that a movie editor confronts—the arrangement and distillation of a huge mass of unorganized material into a coherent shape—is roughly analogous to what a writer does, but at a larger scale and under conditions of greater scrutiny and pressure, which encourages the development of pragmatic technical solutions. This was especially true in the era before digital editing. As Walter Murch, my hero, has pointed out, one minute of film equals a pound of celluloid. A movie like Apocalypse Now generates something like seven tons of raw footage, so an editor, as Murch notes, needs “a strong back and arms.” At the same time, incredibly, he or she also has to keep track of the location of individual frames, which weigh just a few thousandths of an ounce. With such software tools as Final Cut Pro, this kind of bookkeeping becomes relatively easier, and I doubt that many professional editors are inclined to be sentimental about the old days. But there’s also a sense in which wrestling with celluloid required habits of mind and organization that are slowly being lost. In A Guide for the Perplexed, which I once described as the first book I’d recommend to anyone about almost anything, Werner Herzog writes:

I can edit almost as fast as I can think because I’m able to sink details of fifty hours of footage into my mind. This might have something to do with the fact that I started working on film, when there was so much celluloid about the place that you had to know where absolutely every frame was. But my memory of all this footage never lasts long, and within two days of finishing editing it becomes a blur in my mind.

On a more practical level, editing a movie means keeping good notes, and all editors eventually come up with their own system. Here’s how Herzog describes his method:

The way I work is to look through everything I have—very quickly, over a couple of days—and make notes. For all my films over the past decade I have kept a logbook in which I briefly describe, in longhand, the details of every shot and what people are saying. I know there’s a particularly wonderful moment at minute 4:13 on tape eight because I have marked the description of the action with an exclamation point. These days my editor Joe Bini and I just move from one exclamation point to the next; anything unmarked is almost always bypassed. When it comes to those invaluable clips with three exclamation marks, I tell Joe, “If these moments don’t appear in the finished film, I have lived in vain.”

What I like about Herzog’s approach to editing is its simplicity. Other editors, including Murch, keep detailed notes on each take, but Herzog knows that all he has to do is flag it and move on. When the time comes, he’ll remember why it seemed important, and he has implicit faith in the instincts of his past self, which he trusts to steer him in the right direction. It’s like blazing a trail through the woods. A few marks on a tree or a pile of stones, properly used, are all you need to indicate the path, but instead of trying to communicate with hikers who come after you, you’re sending a message to yourself in the future. As Herzog writes: “I feel safe in my skills of navigation.”

Reading Herzog’s description of his editorial notes, I realized that I do much the same thing with the books that I read for my work, whether it’s fiction or nonfiction. Whenever I go back to revisit a source, I’ll often see underlinings or other marks that I left on a previous pass, and I naturally look at those sections more closely, in order to remind myself why it seemed to matter. (I’ve learned to mark passages with a single vertical line in the outer margin, which allows me to flip quickly through the book to scan for key sections.) The screenwriter William Goldman describes a similar method of signaling to himself in his great book Which Lie Did I Tell?, in which he talks about the process of adapting novels to the screen:

Here is how I adapt and it’s very simple: I read the text again. And I read it this time with a pen in my hand—let’s pick a color, blue. Armed with that, I go back to the book, slower this time than when I was a traveler. And as I go through the book word by word, page by page, every time I hit anything I think might be useful—dialogue line, sequence, description—I make a mark in the margin…Then maybe two weeks later, I read the book again, this time with a different color pen…And I repeat the same marking process—a line in the margin for anything I think might make the screenplay…When I am done with all my various color-marked readings—five or six of them—I should have the spine. I should know where the story starts, where it ends. The people should be in my head now.

Goldman doesn’t say this explicitly, but he implies that if a passage struck him on multiple passes, which he undertook at different times and states of mind, it’s likely to be more useful than one that caught his eye only once. Speaking of a page in Stephen King’s novel Misery that ended up with six lines in the margin—it’s the scene in which Annie cuts off Paul’s foot—Goldman writes: “It’s pretty obvious that whatever the spine of the piece was, I knew from the start it had to pass through this sequence.”

And a line or an exclamation point is sometimes all you need. Trying to keep more involved notes can even be a hindrance: not only do they slow you down, but they can distort your subsequent impressions. If a thought is worth having, it will probably occur to you each time you encounter the same passage. You often won’t know its true significance until later, and in the meantime, you should just keep going. (This is part of the reason why Walter Mosley recommends that writers put a red question mark next to any unresolved questions in the first draft, rather than trying to work them out then and there. Stopping to research something the first time around can easily turn into a form of procrastination, and when you go back, you may find that you didn’t need it at all.) Finally, it’s worth remembering that an exclamation point, a line in the margin, or a red question mark are subtly different on paper than on a computer screen. There are plenty of ways to flag sections in a text document, and I often use the search function in Microsoft Word that allows me to review everything I’ve underlined. But having a physical document that you periodically mark up in ink has benefits of its own. When you repeatedly go back to the same book, manuscript, or journal over the course of a project, you find that you’ve changed, but the pages have stayed the same. It starts to feel like a piece of yourself that you’ve externalized and put in a safe place. You’ll often be surprised by the clues that your past self has left behind, like a hobo leaving signs for others, or Leonard writing notes to himself in Memento, and it helps if the hints are a little opaque. Faced with that exclamation point, you ask yourself: “What was I thinking?” And there’s no better way to figure out what you’re thinking right now.

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April 20, 2017 at 9:08 am

One breath, one blink

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Gene Hackman in The Conversation

A few weeks ago, my wife, who is a professional podcaster, introduced me to the concept of the “breath” in audio editing. When you’re putting together an episode, you often find yourself condensing an interview or splicing together two segments, and you can run into trouble when those edits interfere with the speaker’s natural breathing rhythms. As an excellent tutorial from NPR explains it:

Breaths are a problem when they are upcut or clipped. An upcut breath is one that is edited so it’s incomplete (or “chopped”)—only the first or last part is audible…Missing breaths are just that—breaths that have been removed or silenced. They sound unnatural and can cause some listeners to feel tense…Breaths are also problematic when they don’t match the cadence of the speech (i.e. a short, quick breath appears in the middle of a slower passage)…

When editing breaths, listen closely to the beginning and end. If replacing a breath, choose one that matches the cadence and tone of the words around it.

For example, a short, quick breath is useful during an interruption or an excited, quick-paced reply. A longer breath is appropriate for a relaxed, measured response…As a rule of thumb, do not remove breaths—it sounds unnatural.

As I read this, I grew particularly interested in the idea that a poorly edited breath can make the listener feel anxious without knowing it, which reminded me of what the film editor Walter Murch says in his book In The Blink of an Eye. Murch writes that when he was editing Francis Ford Coppola’s The Conversation, he noticed that Harry Caul, the character played by Gene Hackman, would frequently blink around the point where he had decided to make a cut. “It was interesting,” Murch says, “but I didn’t know what to make of it.” Then he happened to read an interview with the director John Huston that shed an unexpected light on the subject:

To me, the perfect film is as thought it were unwinding behind your eyes…Look at that lamp across the room. Now look back at me. Look back at that lamp. Now look back at me again. Do you see what you did? You blinked. Those are cuts. After the first look, you know that there’s no reason to pan continuously from me to the lamp because you know what’s in between. Your mind cut the scene. First you behold the lamp. Cut. Then you behold me.

Murch was fascinated by this, and he began to pay closer attention to blinking’s relationship to emotional or cognitive states. He concluded that blinks tend to occur at instants in which an internal separation of thought has taken place, either to help it along or as an involuntary reflex that coincides with a moment of transition.

Walter Murch

As Murch writes: “Start a conversation with somebody and watch when they blink. I believe you will find that your listener will blink at the precise moment he or she ‘gets’ the idea of what you are saying, not an instant earlier or later…And that blink will occur where a cut could have happened, had the conversation been filmed.” This doesn’t necessarily mean that an editor should worry about when the actors are blinking, but that if he or she is making the cut in the right spot, as a kind of visual punctuation, the blinks and the cuts will coincide anyway. Apart from Murch’s anecdotal observations, I don’t know if this phenomenon has ever been studied in detail, but it’s intriguing. It’s also evident that breathing in audio and blinking in film are two aspects of the same thing. Both are physiological phenomena, but they’re also connected with cognition in profound ways, especially when we’re trying to communicate with others. When we’re talking to someone else, we don’t stop to breathe in arbitrary places, but at moments when the sense of what we’re saying has reached a natural break. Hence the function of the comma, which is a visual marker that sets apart clauses or units of information on the page, as well as a vestigial trace of the pause that would have occurred in conversation, even if we don’t stop when we’re reading it silently to ourselves. And I’ve spoken elsewhere of the relationship between breathing and the length of sentences or lines of poetry, in which the need to breathe is inseparable from the necessity of pausing for consolidation or comprehension.

What makes these issues important to editors is that they’re essentially playing a confidence trick. They’re trying to create an impression of continuity while assembling many discrete pieces, and if they fail to honor the logic of the breath or the blink, the listener or viewer will subconsciously sense it. This is the definition of a thankless task, because you’ll never notice it when it works, and when it doesn’t, you probably won’t even be able to articulate the problem. I suspect that the uneasiness caused by a badly edited stretch of audio or film is caused by the rhythms of one’s own body falling out of sync with the story: when a work of art is flowing properly, we naturally adjust ourselves to its rhythms, and a dropped or doubled breath can shake us out of that sense of harmony. After a while, addressing this becomes a matter of instinct, and a skilled editor will unconsciously take these factors into account, much as an author eventually learns to write smoothly without worrying about it too much. We only become aware of it when something feels wrong. (It’s also worth paying close attention to it during the revision phase. The NPR tutorial notes that problems with breaths can occur when the editor tries to “nickel and dime” an interview to make it fit within a certain length. And when James Cameron tried to cut Terminator 2 down to its contractual length by removing just a single frame per second from the whole movie, he found that the result was unwatchable.) When we’re awake, no matter what else we might be doing, we’re breathing and blinking. And it’s a testament to the challenges that editors face that they can’t even take breathing for granted.

Written by nevalalee

February 14, 2017 at 9:08 am

Return to us

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Walter Murch and Fairuza Balk on the set of Return to Oz

Yesterday, I was leafing through my copy of The Conversations: Water Murch and the Art of Editing Film, in which the novelist Michael Ondaatje interviews the movie editor whom Lawrence Weschler has called “the smartest person in America.” Murch, who worked on many of the films of Francis Ford Coppola and directed Return to Oz, has long been one of my heroes, and it’s worth listening to just about everything he says. (When my wife recently asked me if I could stand to hear anyone talk for four hours straight, I mentioned Murch first, followed by David Mamet and Werner Herzog.) As I was browsing through the book last night, however, I came across a line that I didn’t remember reading before:

As I’ve gone through life, I’ve found that your chances for happiness are increased if you wind up doing something that is a reflection of what you loved most when you were somewhere between nine and eleven years old.

I was very moved by this, because I’ve often thought the same thing. In the past, I’ve said that my ideal reader is myself in fifth grade—which doesn’t mean that I’m writing for kids—and that I judge my life by how closely it lives up to the hopes and expectations of that eleven year old. And although I haven’t always met that high standard, it’s still the closest thing that I have to a reliable moral compass.

Murch evidently agrees, but he also goes much further in identifying why this would be true. He continues:

At that age, you know enough of the world to have opinions of things, but you’re not old enough yet to be overly influenced by the crowd or by what other people are doing or what you think you “should” be doing. If what you do later on ties into that reservoir in some way, then you are nurturing some essential part of yourself. It’s certainly been true in my case. I’m doing now, at fifty-eight, almost exactly what most excited me when I was eleven.

And I think he’s getting at something immensely important here. The ages between nine and eleven strike me as a precious island of rationality, in its deepest and most meaningful sense. A boy of ten is a miniature adult in a lot of ways: it’s an age at which he is able to systematically follow up on his interests without much in the way of outside guidance, which may explain why the obsessions that he acquires around that time can be so lasting. For a few years, he’s thinking independently: he’s old enough to know that there’s more to the world than the toys and television shows that his schoolmates happen to like, and still young enough that he hasn’t started to feel anxious about his own preferences. In the language of biology, which obviously plays a central role here, it’s the narrow window of time in which the brain has achieved a certain structural maturity, but it hasn’t been taken over by puberty yet.

The Conversations

As Murch implies, it’s the choices that we make in that relatively objective life stage that reflect who we really are. A lot of complications are around the corner, which isn’t necessarily a bad thing—they’re the individual experiences that make us special, even if they assemble themselves in ways that we can’t control. I’ve noted before that I’m essentially the product of a handful of books, movies, and other media that I happened to encounter around the age of thirteen, but I don’t think I’ve ever made the connection with the more profound turning point that occurred a few years earlier. By the time I was ten, I knew that I wanted to be a writer, but for the specifics of how that would look, I had to wait until the world had given me a unique set of material. Elsewhere, I’ve described this process as a random one, but that isn’t really true: you’re exposed to dozens or hundreds of discrete influences in your early teens, and if five or six of them survive to shape who you are as an adult, that isn’t arbitrary at all. The result is such a useful source of insight about what truly matters to us that we probably should try to access those memories of ourselves more diligently. I haven’t accomplished everything I’ve tried to do, and I’ve got my share of regrets. But if I’ve been relatively happy in my work and life, it’s because I combined the goals that I set for myself at the age of ten with the pieces that stuck in my head when I was thirteen, as refined by the perspective of an adult. The closer I’ve kept to that standard, the happier I’ve been, and whenever I’ve strayed, I’ve been forcibly corrected.

The trouble, of course, is that the ages between nine and thirteen are exactly the ones that our culture tends to neglect. We’ve never been able to figure out what to do with kids in middle school, in part because they present such a wide range of development that there’s no single approach that makes sense, and perhaps because we’re still too traumatized by our own memories to look at it very closely. It’s also possible—and while I don’t want to believe this, I can’t rule it out entirely—that the neglect is intentional. Adolescence enforces conformity and undermines a lot of dreams, and I doubt many people get out of high school with their childhood ideals still intact. (If anything, it takes a conscious effort, in college and afterward, to go back and retrieve them.) But there’s an incentive for society to allow it to happen. Middle school and high school are particular kinds of hell that are designed to produce functional adults, and individual happiness isn’t a priority. At best, when we grow up, we’re allowed hobbies and side interests that appeal to who we were as children, even if our adult lives take us ever further away from those values. For most people, this isn’t a bad compromise, but it tends to separate the two halves, when we should be trying to bring them together. Our culture only becomes infantilized, paradoxically, when we no longer take our childhood selves seriously, or if we underestimate what we wanted for ourselves as grownups. And if it’s important to return to those dreams whenever we can, it’s not for the sake of the children we once were, but for the adults we could still become.

Written by nevalalee

November 4, 2016 at 8:29 am

The Coco Chanel rule

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Coco Chanel

“Before you leave the house,” the fashion designer Coco Chanel is supposed to have said, “look in the mirror and remove one accessory.” As much as I like it, I’m sorry to say that this quote is most likely apocryphal: you see it attributed to Chanel everywhere, but without the benefit of an original source, which implies that it’s one of those pieces of collective wisdom that have attached themselves parasitically to a famous name. Still, it’s valuable advice. It’s usually interpreted, correctly enough, as a reminder that less is more, but I prefer to think of it as a statement about revision. The quote isn’t about reaching simplicity from the ground up, but about taking something and improving it by subtracting one element, like the writing rule that advises you to cut ten percent from every draft. And what I like the most about it is that its moment of truth arrives at the very last second, when you’re about to leave the house. That final glance in the mirror, when it’s almost too late to make additional changes, is often when the true strengths and weaknesses of your decisions become clear, if you’re smart enough to distinguish it from the jitters. (As Jeffrey Eugenides said to The Paris Review: “Usually I’m turning the book in at the last minute. I always say it’s like the Greek Olympics—’Hope the torch lights.'”)

But which accessory should you remove? In the indispensable book Behind the Seen, the editor Walter Murch gives us an important clue, using an analogy from filmmaking:

In interior might have four different sources of light in it: the light from the window, the light from the table lamp, the light from the flashlight that the character is holding, and some other remotely sourced lights. The danger is that, without hardly trying, you can create a luminous clutter out of all that. There’s a shadow over here, so you put another light on that shadow to make it disappear. Well, that new light casts a shadow in the other direction. Suddenly there are fifteen lights and you only want four.

As a cameraman what you paradoxically do is have the gaffer turn off the main light, because it is confusing your ability to really see what you’ve got. Once you do that, you selectively turn off some of the lights and see what’s left. And you discover that, “OK, those other three lights I really don’t need at all—kill ’em.” But it can also happen that you turn off the main light and suddenly, “Hey, this looks great! I don’t need that main light after all, just these secondary lights. What was I thinking?”

This principle, which Murch elsewhere calls “blinking the key,” implies that you should take away the most important piece, or the accessory that you thought you couldn’t live without.

Walter Murch

This squares nicely with a number of principles that I’ve discussed here before. I once said that ambiguity is best created out of a network of specifics with one crucial piece removed, and when you follow the Chanel rule, on a deeper level, the missing accessory is still present, even after you’ve taken it off. The remaining accessories were presumably chosen with it in mind, and they preserve its outlines, resulting in a kind of charged negative space that binds the rest together. This applies to writing, too. “The Cask of Amontillado” practically amounts to a manual on how to wall up a man alive, but Poe omits the one crucial detail—the reason for Montresor’s murderous hatred—that most writers would have provided up front, and the result is all the more powerful. Shakespeare consistently leaves out key explanatory details from his source material, which renders the behavior of his characters more mysterious, but no less concrete. And the mumblecore filmmaker Andrew Bujalski made a similar point a few years ago to The New York Times Magazine: “Write out the scene the way you hear it in your head. Then read it and find the parts where the characters are saying exactly what you want/need them to say for the sake of narrative clarity (e.g., ‘I’ve secretly loved you all along, but I’ve been too afraid to tell you.’) Cut that part out. See what’s left. You’re probably close.”

This is a piece of advice that many artists could stand to take to heart, especially if they’ve been blessed with an abundance of invention. I like Interstellar, for instance, but I have a hunch that it would have been an even stronger film if Christopher Nolan had made a few cuts. If he had removed Anne Hathaway’s speech on the power of love, for instance, the same point would have come across in the action, but more subtly, assuming that the rest of the story justified its inclusion in the first place. (Of course, every film that Nolan has ever made strives valiantly to strike a balance between action and exposition, and in this case, it stumbled a little in the wrong direction. Interstellar is so openly indebted to 2001 that I wish it had taken a cue from that movie’s script, in which Kubrick and Clarke made the right strategic choice by minimizing the human element wherever possible.) What makes the Chanel rule so powerful is that when you glance in the mirror on your way out the door, what catches your eye first is likely to be the largest, flashiest, or most obvious component, which often adds the most by its subtraction. It’s the accessory that explains too much, or draws attention to itself, rather than complementing the whole, and by removing it, we’re consciously saying no to what the mind initially suggests. As Chanel is often quoted as saying: “Elegance is refusal.” And she was right—even if it was really Diana Vreeland who said it. 

“Are you still willing to play your part?”

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"Where were we?"

Note: This post is the forty-fifth installment in my author’s commentary for Eternal Empire, covering Chapter 44. You can read the previous installments here.

When you conceive of a story as a kind of puzzle box, one of the most satisfying tricks you can play is to write a scene that can be read in two different ways. At first, it suggests one obvious interpretation—if you’ve done it right, it shouldn’t even raise any questions—but on a second encounter, it says something else, based solely on the fresh perspective that the reader or audience brings to it. The canonical example here is Francis Ford Coppola’s The Conversation. It opens with the paranoid sound expert Harry Caul, played by Gene Hackman, eavesdropping on an illicit meeting in the park between a young couple, Mark and Ann, who are having an affair. Harry has been hired to follow them by Ann’s husband, but later, as he cleans up and edits the tape recording, he hears a line spoken by Mark for the first time: “He’d kill us if he had the chance.” Before long, Harry, who obsessively replays that part of the conversation, becomes convinced that his client is planning to have Mark and Ann killed. Of course, that isn’t what happens, and it turns out in the end that Mark and Ann were planning to murder Ann’s husband. Harry’s interpretation of the recording was wrong: it wasn’t “He’d kill us if he had the chance,” but “He’d kill us if he had the chance,” meaning that they have to kill him first. And it’s only when the audience, along with Harry, glimpses the full picture that the line reveals its real meaning at last.

Which is an amazing feat of storytelling—except that it cheats. Walter Murch, who was left to edit the film by himself after Coppola ran off to film The Godfather Part II, was never able to make the audience understand the true meaning of that critical line of dialogue, and he ultimately hit upon a solution that broke the movie’s own rules. During one take, Frederic Forrest, who played Mark, had flubbed his line reading, inadvertently placing the emphasis on the wrong word: “He’d kill us if he had the chance.” As Murch recounts in Charles Koppelman’s Behind the Seen:

I noted that reading at the time…and filed it away as being inappropriate. But a year later during the mixing of the film I suddenly thought, let’s see what happens if we substitute that “inappropriate” reading with its different inflection into the final reel. It might help tip audiences into understanding what had happened: that the “victims” were really the “plotters.” So I mixed it into the soundtrack in place of the original reading and took the finished film to [Coppola]…I prepared him for the change and wondered what his reaction would be when he heard it. It was a risky idea because it challenged one of the fundamental premises of the film, which is that the conversation itself remains the same, but your interpretation of it changes. I was prepared to go back to the original version. But he liked it, and that’s the way it remains in the finished film.

"Are you still willing to play your part?"

And it was the right call, even if it was a bit of a cheat. When we look at the books or movies that execute the priceless gag of having a scene appear to mean one thing but turn out to mean another, some degree of trickery is almost always involved. No film has ever pulled it off as beautifully as The Sixth Sense, with its closing montage of moments that we suddenly see in a new light, but on a second viewing, we’re acutely aware of how the script walks right up to the edge of deceiving us unfairly. (My favorite example is Lynn’s line “You got an hour,” which works when we think she’s talking to Malcolm, but not if she’s just telling her son that she’s making some triangle pancakes.) The Usual Suspects cheats even more blatantly by giving us a fake flashback—a gimmick that can be justified by the presence of an unreliable narrator, but which still feels like a lapse in an otherwise elegant movie. It’s also common for a story to omit necessary information, so that the dialogue, while not actively misleading, only gives us part of the picture. You frequently see this in movies like Ocean’s 11 and its sequels, which involve us in the planning of a heist but withhold a few details so that we don’t know what the protagonists really have in mind. In small does, this can be delightful, but it verges on being a cliché in itself, and when taken too far, it violates the implicit contract between the story and the audience, which is that we’ll be allowed to see what the main character does and draw our own conclusions.

Chapter 44 of Eternal Empire represents my own effort in that line, and I’m reasonably happy with how it turned out. The chapter opens at the tail end of what seems like a routine conversation between Maddy and Tarkovsky, then follows Maddy as she goes down to the yacht’s tender bay to meet Ilya, who is evidently preparing for Tarkovsky’s assassination. That isn’t really the case, of course, and I had a good time drawing on the standard bag of tricks for this sort of misdirection. Maddy acts as if she’s scoping out Tarkovsky’s office for the kill, when in fact she’s there to warn him, and her ensuing conversation with Ilya is filled with lines of the “He’d kill us if he had the chance” variety. (“Are we safe?” “If you’re asking if the pieces are in place, then yes, we’re ready.” “And are you still willing to play your part?” “I don’t think I have a choice.”) Looking at it objectively, I’d say that the result does its job with a minimum of jiggery-pokery, although there’s always a touch of cheating—which some readers will hate no matter what—when you don’t reveal everything that your point of view character might be thinking. Fortunately, my usual narrative mode is fairly clinical and detached: I don’t use interior monologue, and I prefer to convey emotion through action, which dovetails nicely with the requirements of a scene like this. The chapter works because it isn’t so far removed from what I normally do as a writer, which allows the characters to keep their secrets. And I’d do it again if I had the chance…

The thumbnail rule

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Book covers by Chip Kidd

In his charming book Go: A Kidd’s Guide to Graphic Design, the legendary cover designer Chip Kidd writes: “Here is a very cool, simple design trick: If a piece of visual information looks interesting when it is small, then it will look even more so when you make it big.” More recently, in an interview with the Longform podcast, he expanded on the origins of this insight:

Even when I was in school, pre-computer, there’s a reason that thumbnail sketches are called thumbnail sketches—because they are small, and they are distillations, and they are supposed to be a simplification of the idea that you have. So that hasn’t changed. Most graphic designers that I know sketch stuff out small…I’ve been mindful of how this stuff looks like as a postage stamp pretty much from the beginning, and part of that was also because—probably before you were born—there was something called the Book of the Month Club. And the Book of the Month Club used to buy a group ad on the back page of The New York Times Book Review every week, where they showed as many of these goddamned books—all, you know, current bestsellers—at postage stamp or sub-postage stamp size. And so it wasn’t like I was ever told to design with that in mind, but it was always interesting to see how one of my designs would be reconfigured for this ad. And sometimes it would change it and take away some of the detail, or sometimes they would keep it.

As a general design rule—if it looks good small, it’ll look good big—this isn’t so different from the principle of writing music for crappy speakers, as memorably expressed by the record producer Bill Moriarty:

All that low end in the guitar? It’s useless in the small speakers. It’s just taking up frequencies the bass or drums or organs or tenor instruments can occupy. You have to be ruthless in cutting away useless frequencies so the record is loud and jumps out of all speakers. Make the record sound outstanding on little crap speakers since that’s where most people will hear it. I’ve found when I do this it still sounds great on the fancy speakers.

A reduction in scale, in other words, is a kind of editing strategy: by forcing you to remove everything that doesn’t read at a smaller size or at a lower resolution, you’re compelled to simplify and streamline. It also allows you to see patterns, good or bad, that might not be obvious otherwise. This is why I often do what I call a visual edit on my work, reducing each page to a size that is almost too small to read comfortably as I scroll quickly through the manuscript: sections or paragraphs that seem out of tune with the overall rhythms of the story jump out, and I’ll often see things to cut that wouldn’t have struck me if I’d been reading as I normally would.

Ad for the Book of the Month Club

Navigating changes in scale is central to what artists do, particularly in fields in which the intended user could potentially experience the work in any number of ways. It’s why smart theater directors try to watch a play from every section of a theater, and why film editors need to be particularly sensitive to the different formats in which a movie might be viewed. As Charles Koppelman describes the editor Walter Murch’s process in Behind the Seen:

The “little people” are another one of Walter’s handmade edit room tools. These are paper cutouts in the shapes of a man and a woman that he affixes to each side of his large screening monitor. They are his way of dealing with the problem of scale.

As an editor, Murch must remember that images in the edit room are only 1/240 the square footage of what the audience will eventually see on a thirty-foot-wide screen…It’s still easy to forget the size of a projected film, which can trick an editor into pacing a film too quickly, or using too many close-ups—styles more akin to television. The eye rapidly apprehends the relatively small, low-detail images on a TV. Large-scale faces help hold the attention of the audience sitting in a living room with lots of distractions or ambient light. But in movies, images are larger than life and more detailed, so the opposite is true. The eye needs time to peruse the movie screen and take it all in.

And such considerations are far from theoretical. A director like Tom Hooper, for example, who got his start in television, seems to think exclusively in terms of composition for a video monitor, which can make movies like The King’s Speech unnecessarily alienating when seen in theaters. I actually enjoyed his version of Les Misérables, but that’s probably because I saw it at home: on the big screen, all those characters bellowing their songs directly into the camera lens might have been unbearable. (At the opposite end of the spectrum, Quentin Tarantino, a much more thoughtful director, will be releasing two different versions of The Hateful Eight, one optimized for massive screens, the other for multiplexes and home viewing. As Variety writes: “The sequences in question play in ‘big, long, cool, unblinking takes’ in the 70mm version, Tarantino said. ‘It was awesome in the bigness of 70, but sitting on your couch, maybe it’s not so awesome. So I cut it up a little bit. It’s a little less precious about itself.'”) And we’ve all had to endure movies in which the sound seems to have been mixed with total indifference to how it would sound on a home theater system, with all the dialogue drowned out by muddy ambient noise. We can’t always control how viewers or audiences will experience what we do, but we can at least keep the lower end in mind, which has a way of clarifying how the work will play under the best possible circumstances. An artist has to think about scale all the time, and when in doubt, it’s often best to approach the work as if it’s a thumbnail of itself, while still retaining all the information of the whole. At least as a rule of thumb.

Apple and the cult of thinness

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The iPhone 6

Recently, I’ve been in the market for a new computer. After some thought, I’ve settled on an older model of the MacBook Pro, both because of its price and because it’s the last remaining Apple laptop with an optical drive, which I still occasionally use. The experience put me in mind of a cartoon posted yesterday on Reddit, which shows a conversation between an Apple user and a helpful technician: “So what’s this update you’re installing?” “I’m just removing your USB ports.” “Great!” Apple’s obsession with eliminating unsightly ports, as well as any other features that might interfere with a device’s slim profile, has long been derided, and the recent news that the headphone jack might disappear from the next iPhone has struck many users as a bridge too far. Over the last decade or so, Apple has seemed fixated on pursuing thinness and lightness above all else, even though consumers don’t appear to be clamoring for thinner laptops or phones, and devices that are pared down past a certain point suffer in terms of strength and usability. (Apple isn’t alone in this, of course. Last week, I purchased a Sony Blu-ray player to replace the aging hulk I’d been using for the last five years, and although I like the new one, the lack of a built-in display that provides information on what the player is actually doing is a minor but real inconvenience, and it’s so light that I often end up pushing it backward on the television stand when I press the power button. As far as I can tell, there’s no reason why any device that spends its entire life on the same shelf needs to be so small.)

Obviously, I’m not the first person to say this, and in particular, the design gurus Don Norman and Bruce Tognazzini wrote a long, devastating piece for Fast Company last month on Apple’s pursuit of beauty over functionality. But I’d like to venture an alternative explanation for why it has taken this approach. Apple is a huge corporation, and like all large businesses, it needs quantifiable benchmarks to drive innovation. Once any enterprise becomes big enough, qualitative metrics alone don’t cut it: you need something to which you can assign a number. And while you can’t quantify usability, or even beauty, you can quantify thinness and weight. Apple seems to be using the physical size of a device as a proxy for innovative thought about design, which isn’t so different from the strategy that many writers use during the revision process. I’ve written here before about how I sometimes set length limits for stories or individual chapters, and how this kind of writing by numbers forces me to be smarter and more rigorous about my choices. John McPhee says much the same thing in a recent piece in The New Yorker about the exercise of “greening,” as once practiced by Time, which involved cutting an arbitrary number of lines. As Calvin Trillin writes elsewhere: “I was surprised that what I had thought of as a tightly constructed seventy-line story—a story so tightly constructed that it had resisted the inclusion of that maddening leftover fact—was unharmed, or even improved, by greening ten percent of it. The greening I did in Time Edit convinced me that just about any piece I write could be improved if, when it was supposedly ready to hand in, I looked in the mirror and said sternly to myself ‘Green fourteen’ or ‘Green eight.’ And one of these days I’m going to begin doing that.”

The MacBook Air

Apple appears to have come to a similar conclusion about its devices, which is that by greening away weight and thickness, you end up with other desirable qualities. And it works—but only up to a point. As McPhee observes, greening is supposed to be invisible: “The idea is to remove words in such a manner that no one would notice that anything has been removed.” And once you pass beyond a certain limit, you risk omitting essential elements, as expressed in the book Behind the Seen by Charles Koppelman, which describes the process of the legendary film editor Walter Murch:

Murch also has his eye on what he calls the “thirty percent factor”—a rule of thumb he developed that deals with the relationship between the length of the film and the “core content” of the story. In general, thirty percent of a first assembly can be trimmed away without affecting the essential features of the script: all characters, action, story beats will be preserved and probably, like a good stew, enhanced by the reduction in bulk. But passing beyond the thirty percent barrier can usually be accomplished only by major structural alterations: the reduction or elimination of a character, or whole sequences—removing vital organs rather than trimming fat. “It can be done,” says Murch, “and I have done it on a number of films that turned out well in the end. But it is tricky, and the outcome is not guaranteed—like open-heart surgery. The patient is put at risk, and the further beyond thirty percent you go, the greater the risk.

And Apple—which has had a long and productive relationship with Murch, a vocal champion of its Final Cut Pro software—should pay attention. In the past, the emphasis on miniaturization was undoubtedly a force for innovative solutions, but we’ve reached the point where the patient is being endangered by removing features of genuine utility. Murch’s thirty percent factor turns out to describe the situation at Apple eerily well: the earliest models of the MacBook Pro weighed about five and a half pounds, implying that once the weight was reduced below four pounds or so, vital organs would be threatened, which is exactly what happened. (Even more insidiously, the trend has spread into realms where the notion of thinness is entirely abstract, like the fonts that Apple uses for its mobile devices, which, as Norman and Tognazzini point out, are so slender that they’ve become difficult to read.) These changes aren’t driven by consumer demand, but by a corporate culture that has failed to recognize that its old ways of quantifying innovation no longer serve their intended purpose. The means have been confused with the end. Ultimately, I’m still a fan of Apple, and I’m still going to buy that MacBook. I don’t fault it for wanting to qualify its processes: it’s a necessary part of managing creativity on a large scale. But it has to focus on a number other than thickness or weight. What Apple needs is a new internal metric, similarly quantifiable, that reflects something that consumers actually want. There’s one obvious candidate: price. Instead of making everything smaller, Apple could focus on providing the same functionality, beauty, and reliability at lower cost. It would drive innovation just as well as size once did. But given Apple’s history, the chances of that happening seem very slim indeed.

Written by nevalalee

December 1, 2015 at 8:56 am