Posts Tagged ‘Coen Brothers’
The art of preemptive ingenuity
Yesterday, my wife drew my attention to the latest episode of the podcast 99% Invisible, which irresistibly combines two of my favorite topics—film and graphic design. Its subject is Annie Atkins, who has designed props and visual materials for such works as The Tudors and The Grand Budapest Hotel. (Her account of how a misspelled word nearly made it onto a crucial prop in the latter film is both hilarious and horrifying.) But my favorite story that she shares is about a movie that isn’t exactly known for its flashy art direction:
The next job I went onto—it would have been Spielberg’s Bridge of Spies, which was a true story. We made a lot of newspapers for that film, and I remember us beginning to check the dates against the days, because I wanted to get it right. And then eventually the prop master said to me, “Do you know what, I think we’re just going to leave the dates off.” Because it wasn’t clear [what] sequence…these things were going to be shown in. And he said, you know, if you leave the dates off altogether, nobody will look for it. But if you put something there that’s wrong, then it might jump out. So we went with no dates in the end for those newspapers.
As far as filmmaking advice is concerned, this is cold, hard cash, even if I’ll never have the chance to put it into practice for myself. And I especially like the fact that it comes out of Bridge of Spies, a writerly movie with a screenplay by none other than the Coen Brothers, but which was still subject to decisions about its structure as late in the process as the editing stage.
Every movie, I expect, requires some degree of editorial reshuffling, and experienced directors will prepare for this during the production itself. The absence of dates on newspapers is one good example, and there’s an even better one in the book The Conversations, which the editor Walter Murch relates to the novelist Michael Ondaatje:
One thing that made it possible to [rearrange the order of scenes] in The Conversation was Francis [Coppola]’s belief that people should wear the same clothes most of the time. Harry is almost always wearing that transparent raincoat and his funny little crepe-soled shoes. This method of using costumes is something Francis had developed on other films, quite an accurate observation. He recognized that, first of all, people don’t change clothes in real life as often as they do in film. In film there’s a costume department interested in showing what it can do—which is only natural—so, on the smallest pretext, characters will change clothes. The problem is, that locks filmmakers into a more rigid scene structure. But if a character keeps the same clothes, you can put a scene in a different place and it doesn’t stand out.
Murch observes: “There’s a delicate balance between the timeline of a film’s story—which might take place over a series of days or weeks or months—and the fact that the film is only two hours long. You can stretch the amount of time somebody is in the same costume because the audience is subconsciously thinking, Well, I’ve only been here for two hours, so it’s not strange that he hasn’t changed clothes.”
The editor concludes: “It’s amazing how consistent you can make somebody’s costume and have it not stand out.” (Occasionally, a change of clothes will draw attention to editorial manipulation, as one scene is lifted out from its original place and slotted in elsewhere. One nice example is in Bullitt, where we see Steve McQueen in one scene at a grocery store in his iconic tweed coat and blue turtleneck, just before he goes home, showers, and changes into those clothes, which he wears for the rest of the movie.) The director Judd Apatow achieves the same result in another way, as his longtime editor Brent White notes: “[He’ll] have something he wants to say, but he doesn’t know exactly where it goes in the movie. Does it service the end? Does it go early? So he’ll shoot the same exact scene, the same exchange, with the actors in different wardrobes, so that I can slot it in at different points.” Like the newspapers in Bridge of Spies, this all assumes that changes to the plan will be necessary later on, and it prepares for them in advance. Presumably, you always hope to keep the order of scenes from the script when you cut the movie together, but the odds are that something won’t quite work when you sit down to watch the first assembly, so you build in safeguards to allow you to fix these issues when the time comes. If your budget is high enough, you can include reshoots in your shooting schedule, as Peter Jackson does, while the recent films of David Fincher indicate the range of problems that can be solved with digital tools in postproduction. But when you lack the resources for such expensive solutions, your only recourse is to be preemptively ingenious on the set, which forces you to think in terms of what you’ll want to see when you sit down to edit the footage many months from now.
This is the principle behind one of my favorite pieces of directorial advice ever, which David Mamet provides in the otherwise flawed Bambi vs. Godzilla:
Always get an exit and an entrance. More wisdom for the director in the cutting room. The scene involves the hero sitting in a café. Dialogue scene, blah blah blah. Well and good, but when you shoot it, shoot the hero coming in and sitting down. And then, at the end, shoot him getting up and leaving. Why? Because the film is going to tell you various things about itself, and many of your most cherished preconceptions will prove false. The scene that works great on paper will prove a disaster. An interchange of twenty perfect lines will be found to require only two, the scene will go too long, you will discover another scene is needed, and you can’t get the hero there if he doesn’t get up from the table, et cetera. Shoot an entrance and an exit. It’s free.
I learned a corollary from John Sayles: at the end of the take, in a close-up or one-shot, have the speaker look left, right, up, and down. Why? Because you might just find you can get out of the scene if you can have the speaker throw the focus. To what? To an actor or insert to be shot later, or to be found in (stolen from) another scene. It’s free. Shoot it, ’cause you just might need it.
This kind of preemptive ingenuity, in matters both large and small, is what really separates professionals from amateurs. Something always goes wrong, and the plan that we had in mind never quite matches what we have in the end. Professionals don’t always get it right the first time, either—but they know this, and they’re ready for it.
Going for the kill
Note: Spoilers follow for the X-Files episode “Home Again.”
One of the unexpected but undeniable pleasures of the tenth season of The X-Files is the chance it provides to reflect on how television itself has changed over the last twenty years. The original series was so influential in terms of storytelling and tone that it’s easy to forget how compelling its visuals were, too: it managed to tell brooding, cinematic stories on a tiny budget, with the setting and supporting cast changing entirely from one episode to the next, and it mined a tremendous amount of atmosphere from those Vancouver locations. When it pushed itself, it could come up with installments like “Triangle”—one of the first television episodes ever to air in widescreen—or “The Post-Modern Prometheus,” none of which looked like anything you’d ever seen before, but it could be equally impressive in its moody procedural mode. Yet after a couple of decades, even the most innovative shows start to look a little dated. Its blocking and camera style can seem static compared to many contemporary dramas, and one of the most intriguing qualities of the ongoing reboot has been its commitment to maintaining the feel of the initial run of the series while upgrading its technical aspects when necessary. (Sometimes the best choice is to do nothing at all: the decision to keep the classic title sequence bought it tremendous amounts of goodwill, at least with me, and the slightly chintzy digital transformation effects in “Mulder and Scully Meet the Were-Monster” come off as just right.)
This week’s episode, Glen Morgan’s “Home Again,” is interesting mostly as an illustration of the revival’s strengths and limitations. It’s basically a supernatural slasher movie, with a ghostly killer called the Band-Aid Nose Man stalking and tearing apart a string of unsympathetic victims who have exploited the homeless in Philadelphia. And the casefile element here is even more perfunctory than usual. All we get in the way of an explanation is some handwaving about the Tibetan tulpa, which the show undermines at once, and the killer turns out to be hilariously ineffective: he slaughters a bunch of people without doing anything to change the underlying situation. But there’s also a clear implication that the case isn’t meant to be taken seriously, except as a counterpoint to the real story about the death of Scully’s mother. Even there, though, the parallels are strained, and if the implicit point is that the case could have been about anything, literally anything would have been more interesting than this. (There’s another point to be made, which I don’t feel like exploring at length here, about how the show constantly falls back on using Scully’s family—when it isn’t using her body—to put her through the wringer. Scully has lost her father, her sister, and now her mother, and it feels even lazier here than usual, as if the writers thought she’d had too much fun last week, which meant that she had to suffer.)
What we have, then, are a series of scenes—four, to be exact—in which an unstoppable killer goes after his quarry. There’s nothing wrong with this, and if the resulting sequences were genuinely scary, the episode wouldn’t need to work so hard to justify its existence. Yet none of it is particularly memorable or frightening. As I watched it, I was struck by the extent to which the bar has been raised for this kind of televised suspense, particularly in shows like Breaking Bad and Fargo, which expertly blend the comedic and the terrifying. Fargo isn’t even billed as a suspense show, but it has given us scenes and whole episodes over the last two seasons that built the pressure so expertly that they were almost painful to watch: I’ve rarely had a show keep me in a state of dread for so long. And this doesn’t require graphic violence, or even any violence at all. Despite its title, Fargo takes its most important stylistic cue from another Coen brothers movie entirely, and particularly from the sequence in No Country For Old Men in which Llewelyn Moss awaits Anton Chigurh in his motel room. It’s the most brilliantly sustained sequence of tension in recent memory, and it’s built from little more than our knowledge of the two characters, the physical layout of the space, and a shadow under the door. Fargo has given us a version of this scene in every season, and it does it so well that it makes it all the less forgivable when an episode like “Home Again” falls short.
And the funny thing, of course, is that both Fargo and Breaking Bad lie in a direct line of descent from The X-Files. Breaking Bad, obviously, is the handiwork of Vince Gilligan, who learned much of what he knows in his stint on the earlier show, and who revealed himself in “Pusher” to be a master of constructing a tight suspense sequence from a handful of well-chosen elements. And Fargo constantly winks at The X-Files, most notably in the spaceship that darted in and out of sight during the second season, but also in its range and juxtaposition of tones and its sense of stoicism in the face of an incomprehensible universe. If an episode like “Home Again” starts to look a little lame, it’s only because the show’s descendants have done such a good job of expanding upon the basic set of tools that the original series provided. (It also points to a flaw in the show’s decision to allow all the writers to direct their own episodes. It’s a nice gesture, but it also makes me wonder how an episode like this would have played in the hands of a director like, say, Michelle McLaren, who is an expert at extending tension to the breaking point.) Not every Monster of the Week needs to be a masterpiece, but when we’re talking about six episodes after so many years, there’s greater pressure on each installment to give us something special—aside from killing off another member of the Scully family. Because if the show were just a little smarter about dispatching its other victims, it might have decided to let Margaret Scully live.
“Well, that’s just your opinion, man…”
Note: Every Friday, The A.V. Club, my favorite pop cultural site on the Internet, throws out a question to its staff members for discussion, and I’ve decided that I want to join in on the fun. This week’s question: “Is there any work by an artist you love that is highly regarded and you know you should at least like, but you just can’t?”
I’ve spoken here before about the completist’s dilemma, or the sense that with so much content available at the click of a button—especially on television—it’s no longer enough to be a casual fan. It’s impossible to say that you like Community based on having seen a handful of episodes: you’re expected to have worked your way through all five seasons, even the gas-leak year, and have strong opinions about the relative worth of both installments of “Advanced Dungeons and Dragons.” There’s a similar process at work when it comes to the artists you admire. I’ve always had qualms about saying that I’m a fan of an author, director, or musician if I haven’t delved deep into his or her entire catalog, and I’m quietly racked by guilt over any omissions. Am I really a David Bowie fan if I’ve never listened to Low? How can I say anything interesting at all about Thomas Pynchon if I’ve never been able to get through anything beyond Gravity’s Rainbow and The Crying of Lot 49? And if most of the songs I’ve internalized by The Smiths, or even New Order, come from their greatest hits collections, do I have any business ranking them among my favorite bands of all time?
At the very least, when it comes to the major works of someone you like, it’s assumed that you’ll adore all the established masterpieces. It’s hard to imagine a Radiohead fan who didn’t care for OK Computer or The Bends—although I’m sure they exist—or a Kubrick enthusiast who can’t sit through Dr. Strangelove. Still, there are glaring exceptions here, too. I don’t know of any directors better than the team of Michael Powell and Emeric Pressburger, but I’m not sure if I’ll ever rewatch The Tales of Hoffmann, which filmmakers as different as Martin Scorsese and George Romero have ranked among their favorites—it just strikes me as a collection of the Archers’ worst indulgences, with only occasional flashes of the greatness of their best movies. David Lynch is about as central to my own inner life as any artist can be, but I can’t stand Wild at Heart. And while I think of David Fincher as one of the four or five most gifted directors currently at work, of all the movies I’ve ever seen, Fight Club might be the one I like least, partly because of how it squanders so much undeniable talent. (To be fair, I haven’t revisited it in ten years or so, but I don’t expect that my opinion has changed.)
But perhaps that’s the mark of an interesting artist. An author or filmmaker whose works you love without qualification may be a genius, but it’s also possible that he or she sticks too consistently to what has worked in the past. I like just about everything I’ve seen by David Mamet, for example—yes, even Redbelt—but there’s a sense in which he tends to rely on the same handful of brilliant tricks, with punchy dialogue, pointedly flat performances, and an evenness of tone and conception that can make even his best movies seem like filmed exercises. Compared to a director like Lars von Trier, who takes insane chances with every picture, or even Curtis Hanson, whose search for new material often leads him into unpromising places, Mamet can seem a little staid. Over time, I’d rather hitch my wagon to a storyteller whose choices can’t be predicted in advance, even if the result is a dead end as often as it becomes a revelation. I don’t necessarily know what the hell Steven Soderbergh is thinking with half the movies he makes, but there’s no denying that the result has been one of the most interesting careers of the last half century.
And even when an artist you respect is operating within his or her comfort zone, it’s possible to be left cold by the result. I love Joel and Ethan Coen: Inside Llewyn Davis was one of my favorite movies from last year, and just last night I rewatched all of Fargo, intending to just leave it on in the background while I did a few things around the house, only to end up sucked in by the story yet again. Yet I’ve never quite been able to get into The Big Lebowski, despite years of trying. It literally works fine on paper: the screenplay is one of the most entertaining I’ve ever read. In execution, though, it all strikes me as mannered and overdetermined, the furthest thing imaginable from the spirit of the Dude. (Watching it alongside The Long Goodbye, one of its obvious inspirations, only underlines the difference between real spontaneity and its obsessively crafted simulation.) Aside from The Hudsucker Proxy, which I’m happy to watch again any night, I’m not sure the Coens are really made for pure comedy: their funniest moments emerge from the bleak clockwork of noir, a genre in which the helplessness of the characters within the plot is part of the joke. The Big Lebowski is fine, on its own terms, but I know they can do a lot better—and that’s what makes me a fan.
The art of improvisation
Yesterday, while writing about what currently stands as my favorite show on television, I concluded: “The only thing I can say for sure is that both Hannibal and his show have a plan.” Shortly after typing this line, however, I realized that it was a little misleading. Clearly, this is a show with its eye on the long game, and I hope that Bryan Fuller and his team get the five seasons that they need to tell this story properly. Yet there’s also room for improvisation within the structure laid down by Thomas Harris’s novels and the show’s own narrative arc. Anyone reading the excellent weekly walkthroughs that Fuller has been giving to Todd VanDerWerff of The A.V. Club knows that Hannibal often makes radical changes late in the game. The identity of Will’s secret admirer, for instance, was changed at the last minute to simplify a complicated storyline after several episodes had already been shot, and the shocking revelation at the end of last week’s installment was originally intended to conclude the first season. Fuller’s explanation for this last change is particularly revealing:
I just think it’s so much better for [it to happen] in this way, as opposed to putting [it] as part of the cliffhanger of the first season, because it actually would have taken a bit of the power away from that last moment between Will and Hannibal, which I think needs to have its air.
This only means that the series has both an overarching plan and the freedom to move around within it as the material itself suggests changes and improvements, which is the key to good improvisation. Television, as I’ve pointed out repeatedly, provides some of our most fascinating case studies in the tension between structure and serendipity, since so much of it unfolds in public. I’ve argued that a show like House of Cards suffers from its inability to react in real time to its own reception, and in recent years, we’ve seen examples of shows that improvise brilliantly within a strong narrative framework (Breaking Bad) and ones that suffer either from too little structure (Glee) or from an existing plan imposed on reluctant material (How I Met Your Mother). The ability to balance these two extremes is the mark of a great artist, and not just in works of narrative. Improvisation itself is a concept rooted in music and poetry, and from the beginning, it referred to a form of invention within constraints. An oral poet can improvise verse on demand thanks to an existing structure of meter, rhyme, and traditional formulas and epithets, while musical improvisers from Bach to Coltrane know how to wander far and wide while always returning to the rigorous logic of the chord progression.
In fact, you could make a convincing argument that structure is what makes good improvisation possible. Improv comedy thrives on implicit rules that provide beautiful guidelines for any kind of storytelling: add new information, focus on the here and now, establish the location, and don’t block your partners. A good improviser is always thinking ahead, and one of the keenest pleasures of a great improv set is watching the performers file away details that can recur later to give the scene a shape and a punchline. I’ve said before that formulas and clichés originate as a way of solving problems, and one of their most valuable functions is to provide a framework for exploration: a crime procedural, for instance, is flexible enough to accommodate any number of vignettes and locations, and if you drift too far from the point, the formula is always there to lock you back into focus. Matt Groening likes to talk about the “rubber-band” reality of The Simpsons, which allows the logic to be stretched for the sake of a joke, only to quickly snap back, and much of the joy of its classic seasons comes from that push and pull. (Like any rubber band, though, it gets looser over time, and that loss in elasticity goes a long way toward explaining why the show grew increasingly less interesting.)
There are also times when the illusion of improvisation can be as powerful as its presence. Anyone who has spent time listening to live jazz knows that many of those “improvised” riffs are really just good tricks, kept in the performer’s back pocket and brought out periodically to wow the audience, and that’s true for narrative as well. Some of my favorite movies are those that give the appearance, from minute to minute, of being made up on the fly, only to reveal a meticulous design in the end, as in the best work of Steven Soderbergh or the Coen Brothers. (It’s interesting to note, in passing, that both Soderbergh and the Coens edit their own movies under pseudonyms, which implies that finding the right balance between structure and discovery requires an especially intimate engagement with the raw footage.) Done properly, it feels like real life, which also reveals surprising shapes behind apparent randomness. And as a writer, I know that I only feel comfortable going off on tangents when I know that there’s a larger structure waiting in reserve when I need it. The underlying plan can take the form of an existing work, a detailed outline, or a sequence of chords in a fake book, but whatever it is, it allows us to be more daring than we could otherwise be. If we’re not sure how to find our way home, we aren’t likely to stray far from the path, but once we have a good map and compass, we can really explore the territory.
Two shots from Psycho, or the power of dread
Alfred Hitchcock’s Psycho is full of unforgettable images, but two of the greatest are often overlooked. The first is that oddly melancholy moment when, from over Janet Leigh’s shoulder, we see the bathroom door open through the translucent shower curtain, the camera silently holding for a few seconds on the silhouette of the figure beyond, before the curtain is drawn aside and all hell breaks loose. The second, from the great staircase scene, is the shot of the door opening at the top of the steps, also in silence, shortly before Martin Balsam’s detective meets his startling end. Neither shot draws attention to itself, but both are utterly essential: for a few agonizing seconds, we know exactly what’s going to happen next, and that sense of dread heightens our terror and horror at what immediately follows.
Dread, terror, and horror: these terms are sometimes used interchangeably, but they’re very different things, and all writers of horror or suspense should understand the distinction. The definitive explanation is Orson Scott Card’s, in the introduction to his collection Maps in a Mirror, and if you’ve never read it, please check it out here. Dread, he explains, is the fear you feel when you know that something is wrong, but aren’t quite sure what it is—the strange sound in the house, the creaking floorboard, the light under the closed door. Terror is when the killer or monster is coming at you at last. And horror is the aftermath: the body, the blood, Janet Leigh’s staring eye. Of the three, horror is the weakest, while dread is the strongest, because it preys on our fears and imagination. As Card writes:
True, bad things happen to my characters. Sometimes terrible things. But I don’t show it to you in living color. I don’t have to. I don’t want to. Because, caught up in dread, you’ll imagine far worse things happening than I could ever think up to show you myself.
At their most effective, the tools of dread seem so simple that it’s easy to underestimate the craft required. In Danse Macabre, Stephen King observes that the scariest image in the world is that of a closed door. Very true—but only if the pieces of the story have been properly assembled in advance, so that we’re afraid to find out what might be on the other side. I’ve rarely had as hair-raising an experience at the movies as the first time I saw No Country For Old Men, but its greatest image, like those in Psycho, is one of the simplest: a closed hotel room door, seen from inside, with light visible underneath, which is suddenly blocked off by the shadow of a man in the hallway. Nothing could be simpler—except that film has already established the characters of the men both inside and outside the room, and without that essential groundwork, the tension wouldn’t be nearly as unbearable.
And the tools of dread, like all fictional devices, can be misused when taken out of context. Ti West’s ’80s horror pastiche The House of the Devil has a lot of fans, but for all its cleverness, I think it displays a fundamental misunderstanding of the workings of true horror. It repeatedly shows its heroine moving past dark doorways, and each time she does, our heart rate accelerates—but time and again, nothing happens. And after an hour of establishing the layout of this terrifying house, when the horror finally does come, the film commits the ultimate crime: it cuts away to a room we’ve never seen. The mounting sense of dread turns out to be just another tease, even if more skillfully executed than most. Because the ultimate lesson of dread is that, to justify itself, it must turn to terror. The shower curtain draws back. The figure appears on the stairs. And sooner or later, something comes out of that door.
True Grit and the Coen Brothers
I mean, who says exactly what they’re thinking? What kind of game is that?
—Kelly Kapoor, The Office
True Grit, as many critics have already noted, is the first movie that Joel and Ethan Coen have made without irony. I liked it a lot, but spent the entire movie waiting for a Coenesque twist that never came—which left me wondering if the twist was the fact that there was no twist. The truth, I think, is somewhat simpler: a combination of affection for the original source material and a desire by the Coens to show what they could do with a straightforward genre piece. (I also suspect that, after decades of thriving in the margins, the Coens were juiced by the prospect of their first real blockbuster.)
As much as I enjoyed True Grit, I found myself nostalgic for the old Coens, rather to my own surprise. There was a time, not long ago, when I would have argued that the Coen brothers, for all their craft and intelligence, were the most overrated directors in the world. In particular, I felt that the very qualities that made them so exceptional—their craft, their visual elegance, their astonishing control—made them especially unsuited for comedy, which requires more spontaneity and improvisation than they once seemed willing to allow. And even their best movies, like Fargo, never escaped a faint air of condescension toward their own characters.
As a result, with the notable exception of The Hudsucker Proxy, which I’ve always loved, I’ve never found the Coens all that funny—or at least not as funny as their admirers insist. Despite my affection for The Dude, I was never as big a fan of the movie in which he found himself, which reads wonderfully as a script, but never really takes off on the screen. And when the Coens try to work in pure comedic mode—as in The Ladykillers, Intolerable Cruelty, and the inexplicable Burn After Reading (which, I’ll grant, does have its admirers)—I find the results close to unwatchable.
In recent years, though, something happened. No Country For Old Men, though it never quite justifies the narrative confusion of its last twenty minutes, is both incredibly tense on the first viewing and hugely amusing thereafter. A Serious Man struck me as close to perfect—their best since Miller’s Crossing, which is still their masterpiece. The Coens, it seemed, had finally relaxed. Their craft, as flawless as ever, had been internalized, instead of storyboarded. Age and success had made them more humane. True Grit feels like the logical culmination of this trend: it’s a movie made, strangely enough, for the audience.
That said, though, I hope that their next movie finds the Coens back in their usual mode. (The rumor that they might still adapt The Yiddish Policemen’s Union is very promising.) True Grit is dandy, but it’s a movie that any number of other directors (like Steven Spielberg, its producer) might have made. For most filmmakers, this retreat from eccentricity would be a good thing, but the Coens have earned the right to be prickly and distinctive. With True Grit, they’ve proven their point: they can make a mainstream movie with the best of them. Now it’s time to get back to work.