Alec Nevala-Lee

Thoughts on art, creativity, and the writing life.

Posts Tagged ‘Indiana Jones and the Kingdom of the Crystal Skull

Hell is other movies

leave a comment »

Robert Altman

Note: Every Friday, The A.V. Club, my favorite pop cultural site on the Internet, throws out a question to its staff members for discussion, and I’ve decided that I want to join in on the fun. This week’s question: “What’s your personal pop culture hell?”

Dante has always been one of the shrewdest and most surprising of writers, and the most striking aspect of his vision of hell is how its residents create it for themselves. Unlike Shakespeare, whose greatest gift lies in the depiction of personality in transition, Dante gives us a series of figures captured in a single characteristic moment for all eternity. The effect is both heightened, like a series of frescoes, and strangely realistic. We like to think of ourselves as creatures who are constantly evolving, but from a godlike or four-dimensional perspective, as Rust notes in True Detective, our lives would appear as a single emblematic shape. (Borges says much the same thing in one of his essays, in which he defines a divine intelligence as one that could grasp the inconceivable figure traced by all of an individual’s movements throughout a lifetime as easily as we see a triangle.) And because Dante is visiting the souls of the damned, their shapes take the form of their worst moments, whether it’s the act of suicide that transforms Pietro della Vigna into a dead tree or leaves Paulo and Francesca whipped by the winds of illicit passion.

Much the same can be said of artists, who, after they’re gone, leave behind a visible legacy in the form of a shelf of books, a monograph of paintings, or a stack of movies or episodes. When we think back on the careers of the artists we know best, it often seems oddly sculptural, as if each successive film or novel were a component in a larger edifice being built over time. One of the hardest parts about working in any creative field is sensing what that larger shape will be when you’re considering projects from moment to moment. You see this in stark terms, for instance, in the résumés of actors and actresses, who need to engage in a complicated calculation that weighs the immediate merits of any given role against its place in the overall picture. I’ve written before about what I call the starlet’s dilemma, in which the pressure to extend one’s prime earning years can lead to decisions that compromise any prospect of a lasting career. And if there’s one recurring theme in Will Harris’s wonderful Random Roles interviews on The A.V. Club, it’s that when you’re focusing on the parts that happen to be available at the time, you end up with a filmography that can take you by surprise, and not always in a good way.

Harrison Ford and Shia LaBeouf in Indiana Jones and the Kingdom of the Crystal Skull

Every lasting career has its ups and downs, of course, and you could argue that too much consistency is the mark of a mediocre artist: any creative decision is a risk, and what feels like a step forward can turn out to be going in the wrong direction. If we’re lucky, over the long run, the hits will outweigh the misses, and our failures will be blessedly forgotten. Robert Altman, for one, was the kind of director who almost obstinately refused to be kept to any one path, leading to a famous piece of admiring snark from Pauline Kael:

Robert Altman is almost frighteningly nonrepetitive. He goes out in a new direction every time, and scores an astonishing fifty percent—one on, one off. M*A*S*H was followed by Brewster McCloud, and McCabe & Mrs. Miller has now been followed by Images. I can hardly wait for his next movie.

Which, it turns out, was The Long Goodbye, his best movie, at least to my eyes, and lasting proof that this kind of approach can pay dividends over the long run. But it also means that you could compile a festival of Altman’s misfires and come away with the impression that he was the worst director in the world.

If I were curating a film festival for my own personal hell, then, I’d approach the problem in Dantesque terms, and feature all of my favorite directors at their worst moments. I’m not talking about movies that are merely disappointing, like Shutter Island, or ambitious failures, like The Fountain or The Curious Case of Benjamin Button. We’re looking at the likes of Attack of the Clones or U-Turn or The Ladykillers: movies so dire they make you wonder what you saw in these directors in the first place. They’re films in which virtues are twisted into vices, and the decisions and idiosyncrasies that drew you to a filmmaker’s work become monstrously distorted. In this life, we’re lucky enough to be able to ignore the duds from the artists we admire, and we can judge them only by their best. Hell, however, operates by different rules. In the seventh circle, Dante is confronted by the shade of Brunetto Latini, a man he loved, racing on foot forever through the circle of the sodomites, and although he’s compelled by poetic logic to put him there, it breaks his heart. It’s a special kind of torture to see your heroes’ mistakes without their corresponding successes, and that’s the hell I envision for myself. It even has a name: The Kingdom of the Crystal Skull.

Frank Darabont and the screenplay of doom

leave a comment »

Writers are hired and fired from movies all the time, but few departures were more widely reported than Frank Darabont’s exit from Indiana Jones and the Kingdom of the Crystal Skull. Darabont himself has expressed amazement that the media cared so much: “Where were you guys when that other script four years ago went in the shitter? You weren’t paying attention because it wasn’t Spielberg, and it wasn’t Lucas, and it wasn’t Indiana Jones.” But it was hard not to care, especially when the movie itself turned out to be such a disappointment. For all its other problems, the story was especially weak, and it was common knowledge that Darabont had written a draft that Spielberg loved, but Lucas rejected. (As I’ve said before, Hollywood is the kind of place where the man who wrote The Shawshank Redemption is getting script notes from the guy who wrote Attack of the Clones.)

So it became almost an article of faith that the Darabont version would have resulted in a much better movie. And yet Darabont’s Indiana Jones and the City of the Gods, which I finally read over the weekend, isn’t all that great either. It’s incrementally more interesting than the final version, with some nice action scenes and a much better understanding of the relationship between Indy and Marion. There’s a pleasant air of intrigue and a few inspired double-crosses (which makes the insipid “triple agent” of the final version all the more infuriating). But the machinery of the plot takes a long time to get going, the central adventure never quite takes hold, and I missed Cate Blanchett’s Irina Spalko, if not Shia LaBeouf’s Mutt. If I had been Lucas, I probably would have asked for a rewrite as well. But the real takeaway is that no rewrite could have made up for the shakiness of the underlying conception.

The trouble is that in any version, the crystal skull simply isn’t an interesting artifact. Darabont himself seems slightly bored by it, and doesn’t bother explaining what it does or why it matters until the script is halfway over. Even in the last act, when we finally enter the City of the Gods, we aren’t quite sure what the big deal is. Compared to a movie like Last Crusade, which had a wonderful screenplay by Jeffrey Boam that made the emotional stakes exceptionally clear, it’s hard to forgive this kind of narrative confusion, especially when the payoff is so underwhelming. (Its treatment in the final version of the script, as written by David Koepp, is even less satisfying: instead of searching for the skull, most of the movie is devoted to putting it back where it came from, which isn’t the best way to build narrative momentum.)

Of course, you could argue that the artifact is less important than the man pursuing it: Temple of Doom, after all, is essentially about the recovery of some sacred rocks. But City of the Gods is an uncomfortable reminder that we aren’t interested in the things Indy does because we like Indiana Jones; we like Indiana Jones because he does interesting things. Without a decent plot, he becomes the Harrison Ford of the past decade, the man David Thomson accurately saw as a “limited, anxious actor” with little interest in charming the audience. Given the right material, Ford can be wonderful, but he was never an actor who could elevate a film simply with his own presence. He needed Indy as much as Indy needed him. And neither Darabont nor his successors, alas, could ever quite figure out how to bring Indy back.

Steven Spielberg and the child’s eye

leave a comment »

Because I left for London halfway through the Super Bowl, and was away from my desk for the rest of the week, I’ve only just now seen the latest trailer for Super 8, in which J.J. Abrams clearly stakes his claim to be the next Steven Spielberg. Whether Abrams can pull it off remains unknown: he’s tremendously gifted, but his talents, even on the big screen, are those of a brilliant writer and television producer, while Spielberg—who is credited as a producer on Super 8—has nothing less than the greatest eye in movies. Still, this trailer, which includes more references to Spielberg’s early work than I thought were possible in less than thirty seconds, gives me an excuse to talk about one of the most unexpectedly fascinating careers in American film. And there’s no better place to start than with the trailer’s final shot, that of a child staring at something unimaginable offscreen, which remains the central image in all of Spielberg’s work.

The first thing to realize about Spielberg, whose work is thematically richer than many of his critics like to admit, is that his films fall into two categories: that of real life shading imperceptibly into the unknown, and that in which the unknown—which includes the historical, the futuristic, and the fantastic—takes center stage. The first category, with its elements of the director’s own autobiography, is the dominant mode in Spielberg’s early work, most notably in Jaws, Close Encounters, E.T., and the producer’s sidelights of Poltergeist, Gremlins, and The Goonies. Those early films display an interest in the lives of small towns, and of children, that Spielberg seems to have lost in recent years, perhaps as an inevitable result of fame and incredible wealth. Even his most impressive later work, from Schindler’s List to Munich, lacks the urgency of those suburban stories, which may be why the evocation of that period in the Super 8 trailer fills me with such fierce nostalgia.

Of course, this raises the question of where to put the Indiana Jones series, still a trilogy in my own heart, which is both Spielberg’s least personal work and his greatest achievement. Watching those films now, they seem increasingly outside the main line of Spielberg’s development, and much more the work of George Lucas, which goes a long way toward explaining why Kingdom of the Crystal Skull was so disappointing. And the almost complete absence of children is especially striking. As much as I love Short Round, he’s more of a tiny adult than a real boy, and none of Temple of Doom takes place through his eyes, much less those of the child slaves in the background. In Spielberg’s early work, by contrast, many of the greatest moments of awe and terror are filtered through a child’s perspective: the abducted boy in Close Encounters, the girl who vanishes in Poltergeist, even the little boy devoured in Jaws.

And yet the Indiana Jones trilogy remains a child’s dream of what it means to be a man—whether an archaeologist, a professor, or even a writer of thrilling stories. Despite the lack of children, the child’s point of view isn’t gone: it disappears from the movie, but embeds itself in the audience. With a nod to the impeccable taste of Carey Mulligan, who calls it her favorite film, no work of art takes me back to my boyhood like Indiana Jones and the Last Crusade, which remains the movie that cuts closest to the reasons why I want to tell stories for a living. Of Hitchcock, David Thomson says, “His great films are only partly his; they also belong to the minds that interpret them.” The same is true, in a way, of Indy, but it has nothing to do with interpretation. Pull back from the screen, and the missing children are there, in the audience, relishing a boy wonder’s vision of what it means to be a grownup. If Super 8 can generate even a fraction of that wonder, Abrams can begin to set himself against Spielberg. Until then, he can only get in line.

George Lucas: Writer of a Lost Art

leave a comment »

As long as we’re on the subject of beloved artists who experienced a marked decline in quality, let’s talk about…George Lucas. (Because, obviously, no one has ever discussed this before.) I’m not going to go into all the ways that Lucas’s recent work has been disappointing—you have the entire Internet for that—but I do think it’s important to highlight the ways in which Lucas was, at his best, a remarkable writer.

Exhibit A is the famous transcript, which appeared online last year, of an early story conference for Raiders of the Lost Ark. (You can find a nice clean copy here.) Seated around a table with Steven Spielberg and Lawrence Kasdan, Lucas spins out one idea after another, laying the groundwork not only for Raiders but for the entire Indiana Jones series. The whole transcript is worth a look, but there are a few particular moments that are especially valuable. Here’s Lucas on the importance of a structured plan, and the usefulness of making lists:

In the end I want to end up with a list of scenes. And the way I work generally is I figure a code, a general measuring stick parameter. I can either come up with thirty scenes or sixty scenes depending on which scale you want to work on. A thirty scene thing means that each scene is going to be around four pages long. A sixty one means that every scene is going to run twenty pages long…I have a tendency to work rather mathematically about all this stuff. I found it easier and it does lay things out. Especially a thing like this.

(The process might sound mechanical, but in my own experience, nearly all complex narratives begin in a similar way: you start with ideas for a certain number of scenes, and know you’ll need a certain number of chapters, so you do your best to make the two numbers fit.)

On plausibility:

The trouble with cliff hangers is, you get somebody into something, you sort have to get them out in a plausible way. A believable way, anyway. That’s another important concept of the movie—that it be totally believable.

On the proper use of backstory:

We’ve established that he’s a college professor. It doesn’t have to be done in a strong way. It starts out in a museum. They just call him doctor this and doctor that. We can very easily make that transition, and very quickly establish that whole side of his character. [Italics mine.]

Finally, this wonderful moment:

Spielberg: One thing you should do—He’s on this airplane. There are about four or five passengers around him. He’s asleep and these passengers are looking at him. We don’t know why. They they all get up and put on parachutes, and they jump out the door. He wakes up when he hears the door open, and realizes he’s all alone. The door to the cockpit is locked. The airplane begins to go into a spin. He’s trapped in this airplane and it’s going down. The whole thing was a set up. That’s a great cliffhanger, to see how he gets out.

Lucas: That’s great. Then what happens? One sentence further and it’s a great idea. [Italics mine, of course.]

So what happened between Raiders of the Lost Ark and Kingdom of the Crystal Skull? The simplest answer: for Raiders, Lucas was working for a studio. For Crystal Skull, he was the studio. Raiders was made under a surprising number of limitations—Spielberg had just come off the notorious flop 1941, and was anxious to prove that he could deliver a movie on time and under budget—while Crystal Skull had no limitations at all. And without limitations, as I’ve pointed out before, an artist is free to indulge in all of his worst impulses, until the small moments of ingenuity that made him so special are gone.

Remember, above all else: a good artist needs to be criticized. Every writer needs a handful of early readers whose feedback he or she trusts. At first, it will probably be one or two close friends; later, hopefully, it will be an editor. But Lucas is the richest man in Hollywood; he produces and owns the Star Wars franchise outright; he doesn’t need to listen to critics. And he might reasonably argue that he doesn’t have to. But no matter what your level of success, you need someone to tell you when you’ve lost your way. And Lucas, sad to say, hasn’t had this for a long time.

%d bloggers like this: