Posts Tagged ‘Beau Willimon’
Like cats and dogs
Note: Every Friday, The A.V. Club, my favorite pop cultural site on the Internet, throws out a question to its staff members for discussion, and I’ve decided that I want to join in on the fun. This week’s question: “What fictional pet would you most like to own?”
If there’s a universal rule among screenwriters, it’s that if you kill a dog, you lose the audience. I’m not talking about stories that hinge on the death of a beloved pet: Old Yeller or Where the Red Fern Grows may break our hearts, but we’ll accept it if it’s the event around which the entire narrative turns, and we’ll probably remember it forever. But you need to be careful when it comes to treating the death of a dog as just another plot point. Filmmakers from Michael Bay to Beau Willimon—who famously offed a dog in the first scene of House of Cards—have noted that viewers who can absorb the deaths of countless human characters without blinking will turn against the story the instant a dog is killed. In his commentary track with Christopher McQuarrie on The Usual Suspects, Bryan Singer notes that you see a dog for roughly three seconds on the ship that explodes at the movie’s climax, and after the preview screenings, someone invariably asked: “Did the dog die?” And Barbet Schroeder observes: “You know, if a filmmaker has a dog killed in a film, it will be felt ten times more by the audience than if you kill a human being…I had to kill a dog in Single White Female and I had so many problems.”
And it isn’t just dogs, either. Animals of all kinds evoke a curious kind of sympathy in the audience, and it’s especially hard to turn one into a villain. (This applies, at least, to mammals: we seem to have no trouble accepting a cold-blooded creature as a remorseless killing machine.) In his commentary for The Return of the King, Peter Jackson says that he had endless trouble with the mumakil, the massive elephantine creatures that attack Minas Tirith. Viewers, he found, were more likely to feel sorry for them, so he cut most of the shots of mumakil being pierced by arrows, keeping only the one that Legolas takes down singlehanded. I’d also bet that a lot of moviegoers remember the dog that gets killed—and not without reason—in No Country for Old Men more vividly than most of that film’s other victims. And its inverse, in which a character shows exceptional kindness to animals, is sometimes a strategy of its own. Will Graham on Hannibal can be a glum, inaccessible hero, but he’s redeemed to large extent by the love he shows to his dogs, and lazier movies and television shows often use the protagonist’s pets as a narrative shorthand for his likability. It’s no accident that the most influential book on screenwriting ever written is called Save the Cat!
Dogs have played a surprisingly large role in the history of cinema. These days, Lassie may have been reduced to little more than a corporate spokesdog, but Rin Tin Tin, as Susan Orlean reminds us, was once the most popular star in Hollywood—there’s a longstanding rumor that he won the first Oscar vote for Best Actor, only to have the award overruled. And we all owe a great deal to a dog named Indiana: George Lucas’s Alaskan malamute is responsible for no fewer than two iconic movie characters, since the image of Chewbacca as copilot on the Millennium Falcon was inspired by his memories of driving around with his dog in the front seat. Occasionally, dogs will be treated to cameos, like Michael Powell’s two cocker spaniels, Erik and Spangle, who pop up in Contraband, The Life and Death of Colonel Blimp, I Know Where I’m Going!, and A Matter of Life and Death. And screenwriters, in particular, love their dogs, perhaps because life has taught them to bitterly distrust everybody else. When Robert Towne was fired from Greystoke, he gave the writing credit to his sheepdog, P.H. Vazak, who subsequently became the first dog to be nominated for the Academy Award for Best Adapted Screenplay.
If dogs are a more common sight in movies than cats, it’s because they’re a director’s idea of the perfect actor: they hit their marks, act on command, and can be relied upon to listen to instructions. Cats refuse to be trained, and the only real strategy the movies have ever developed, short of tossing a cat into the frame for the sake of a jump scare, has been to film the cat for hours in hopes that it does something interesting, as George Stevens did in The Diary of Anne Frank. The most iconic cat in movies is probably the one Don Corleone cradles in The Godfather, and even that was something of an accident—Coppola simply saw the cat wandering around the studio that day and thrust it impulsively into Brando’s hands. And my favorite cinematic cat, the one that appears in Saul Bass’s incredible opening titles for Walk on the Wild Side, gives a nuanced performance that was essentially created in the editing room. (Digital effects, of course, have made the whole business somewhat easier, and the news that Kevin Spacey has just been cast as a talking cat in an upcoming movie fills me with an odd kind of delight.) Dogs simply exist to love and be loved, while cats, like audiences, are more fickle in their affections. And if filmmakers generally avoid them, it’s probably because making a movie is enough like herding cats already.
The likability fallacy, revisited
Last year, I wrote a post on what I then saw as the fallacy that characters in stories ought to be likable. My argument, which I still mostly believe, is that characters need to be interesting—or, even better, that they take logical actions in response to the vivid situations in which they find themselves—and that if a protagonist isn’t engaging, it’s less a problem of sympathy than a symptom that something is going wrong elsewhere in the story. In the meantime, however, I’ve found myself backing away slightly from my initial hard stance. I’m still a little wary of likability, partially because it’s one of those notes, along with raising the stakes, that can never be wrong, which means that you’re likely to get it from readers who aren’t writers themselves. But since it’s a note that I expect to receive for the rest of my life, I’ve decided to work my around to a more nuanced version of what I’ve said here before. Likability may not be essential, but it’s a smart baseline from which to begin. All things being equal, I’d rather have a protagonist that the reader liked and admired than otherwise, so it makes more sense to start with that assumption and inch away from it as necessary.
In other words, likability belongs to the short list of best practices in fiction, rules that can be broken when the story demands it, but followed whenever you’re in doubt. The problem with likability, of course, is that it’s an inherently slippery concept. Unlike such guidelines as providing your characters with a clear sequence of objectives, which works as an unambiguous test, a character’s likability is a very subjective thing, with a wide range of potential interpretation, and it leads to confusion even among capable storytellers if they’re unable to distance themselves from the material. We may like or take an interest in our own characters, but it can be hard to know how others will react, even when the potential issues are obvious. (Witness the recent kerfuffle on Game of Thrones, which continues to position Jaime Lannister as a likable rogue despite a despicable act, not present in the original books, that the show’s creators don’t seem to have thought through until it was too late.) Likability makes me nervous because it’s an emergent property, arising from many small choices and decisions along the way, and you often don’t know what you’ve got until you’re done.
Still, that’s true of anything in fiction, and it’s still possible for writers to influence the outcome with smart choices. I got to thinking about this after reading a provocative piece by the economist Russ Roberts in Politico, in which he argues that Frank Underwood—the manipulative, borderline psychopathic politician played by Kevin Spacey on House of Cards—is a Democrat for shrewd narrative reasons:
I think [series creator Beau] Willimon made Underwood a Democrat because he wanted us to like him…The show wouldn’t work if he were totally despicable. And for a lot of viewers, that means he can’t be a Republican. Because for some significant number of Netflix viewers, Republicans are automatically despicable in a way that Democrats can never be.
Roberts, for the record, is a passionate proponent of small government (and also a published novelist) who sounds a little like Aaron Sorkin’s Ainsley Hayes when he makes his case against federal spending for education and the poor. His piece is intended as a wakeup call for Republicans to regain the moral high ground, but it indirectly points to how canny House of Cards, for all its flaws, can be. Underwood can be a liar, a manipulator, and worse, but we’d turn against him at once if he were, say, a racist—or a conservative.
In other words, likability doesn’t seem all that different from anything else in writing: you start from a principle of doing no harm, follow the rules you know, and don’t make things any harder on yourself than they need to be. Of course, if that was the only way we proceeded, we’d end up with a lot of formulaic fiction, and in practice, the process is more of a spiral than a straight line, homing in gradually on the center we’re trying to find. (Contrary to what I may have implied above, by the way, there are plenty of rules out there for constructing likable protagonists, from the list of good and bad character flaws on TV Tropes to Blake Snyder’s Save the Cat, and I’ll leave it up to you to decide how useful they are.) But I suppose I’ve come around to the realization that likability, as muddled a concept as it might be, is something that a writer needs to take seriously, especially if it inspires other elements in the story to snap into focus. It can’t be taken in isolation, and if you force it, the reader or viewer will naturally resist. If it’s lacking, the real problem may be somewhere else entirely. But yes, it’s important. Which doesn’t mean I have to like it.