Alec Nevala-Lee

Thoughts on art, creativity, and the writing life.

The Wire cutter

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Clarke Peters on The Wire

Earlier this week, David Simon, the creator of The Wire, posted a fascinating piece on his blog about the recent conversion of the series from standard to high definition. Like everything Simon writes, it’s prickly, dense with ideas, and doesn’t sugarcoat his own opinions. He has mixed feelings about the new release, and although he ultimately comes down in favor of it, he doesn’t exactly give it a ringing endorsement:

At the last, I’m satisfied that while this new version of The Wire is not, in some specific ways, the film we first made, it has significant merit to exist as an alternate version. There are scenes that clearly improve in HD and in the widescreen format. But there are things that are not improved. And even with our best resizing, touchups, and maneuver, there are some things that are simply not as good. That’s the inevitability: This new version, after all, exists in an aspect ratio that simply wasn’t intended or serviced by the filmmakers when the camera was rolling and the shot was framed.

The whole post is worth a read, both for its insights and for its reminder of how much craft went into making this great series so convincing and unobtrusive. We don’t tend to think of The Wire as a visually meticulous show, in the manner of Mad Men or House of Cards, but of course it was, except that its style was designed not to draw attention to itself—which requires just as many subtle decisions, if not more.

Simon likes to present himself as a visual naif, “some ex-police reporter in Baltimore” who found himself making a television series almost by accident, but he’s as smart on the subject of filmmaking he is on anything else. Here he is on the development of the show’s visual style, as overseen by the late director Bob Colesberry:

Crane shots didn’t often help, and anticipating a moment or a line of dialogue often revealed the filmmaking artifice. Better to have the camera react and acquire, coming late on a line now and then. Better to have the camera in the flow of a housing-project courtyard or squad room, calling less attention to itself as it nonetheless acquired the tale.

Compare this to the exchange between Alfred Hitchcock and François Truffaut in their famous interview:

Hitchcock: When a character who has been seated stands up to walk around a room, I will never change the angle or move the camera back. I always start the movement on the closeup…In most movies, when two people are seen talking together, you have a closeup on one of them, a closeup on the other…and suddenly the camera jumps back for a long shot, to show one of the characters rising to walk around. It’s wrong to handle it that way.

Truffaut: Yes, because that technique precedes the action instead of accompanying it. It allows the public to guess that one of the characters is about to stand up, or whatever. In other words, the camera should never anticipate what’s about to follow.

David Simon

As it happened, when The Wire premiered twelve years ago, widescreen televisions were just coming on the market, and the industry shift toward high definition occurred about two seasons in, after the show had already established its defining look. Simon notes that he felt that a shift to widescreen halfway through the run of the series—as The West Wing was among the first to attempt—would draw unwanted attention to its own fictionality:

To deliver the first two seasons in one template and then to switch-up and provide the remaining seasons in another format would undercut our purpose tremendously, simply by calling attention to the manipulation of the form itself. The whole story would become less real, and more obviously, a film that was suddenly being delivered in an altered aesthetic state. And story, to us, is more important than aesthetics.

In the end, The Wire took a more subtle approach. Each scene was shot in widescreen, but composed for a 4:3 image, and the decision was made early on to tell much of the story in medium shots, with minimal use of closeups. This served the needs of the narrative while granting the show some flexibility when it came to the prospect of a future conversion, which, if nothing else, is easier now than ever before. (During the filming of It’s a Wonderful Life, Frank Capra spent most of one night manually enlarging every frame of the scene in which Jimmy Stewart breaks down while praying: it was a spontaneous, irreproducible moment, and they couldn’t get a closeup in any other way. These days, as I noted in my piece on The Girl With a Dragon Tattoo, you can do it with a click of a mouse.)

Still, there are always tradeoffs. This isn’t the first time a filmmaker has been forced to deal with shifting formats, and when you look back on the two most significant previous moments in the history of aspect ratios—the introduction of CinemaScope and the dawn of home video—you find directors and producers struggling with similar issues. Many early movies shot on widescreen, from Oklahoma! to Around the World in Eighty Days to Seven Brides for Seven Brothers, were actually filmed twice, with an alternate version prepared for theaters that hadn’t yet made the conversion. And we know that the problem of filming a movie both for theatrical release and for television obsessed Kubrick, who composed each shot for The Shining, Full Metal Jacket, and Eyes Wide Shut so that it could be shown either letterboxed or in full frame. (Kubrick was good, but not perfect: the full frame versions, which expose regions of the image that would be matted in theaters, occasionally lead to small goofs, like the shadow of the helicopter clearly visible in one of the opening shots of The Shining.) Making movies at such transitional moments is an inevitable part of the evolution of the medium, but it’s never fun: you find yourself simultaneously dealing with the past and some unforeseen future, when the present provides plenty of challenges of its own.

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