
Note: This post is the twenty-ninth installment in my author’s commentary for City of Exiles, covering Chapter 28. You can read the earlier installments here.)
When you’re doing research for a novel, you’re really searching for two separate but related things, which can be conveniently described as the how and the what. The how—the aspect of research that focuses on factual details and bits of description—is the part that gives the entire process its bad reputation. When you’ve roughed out a story and are starting to fill in the outlines with experience, observation, and reading, it’s tempting to put in everything you know, to the point where the narrative is overloaded with background information that you’ve gathered and can’t bear to cut. That material has its place as a kind of seasoning, and I enjoy it as much as every other writer, but I’ve learned to cut it down to a minimum, and it’s usually only after several drafts that I figure out how much color and reportage to include without overwhelming the plot. Fortunately, after a few revisions, you start to forget where fact leaves off and invention begins, allowing you to regard it all with the same eye. Once you’ve lived with a novel for a while, it no longer matters whether a detail was spun out of whole cloth or painstakingly unearthed: if it fits, it stays, and if it doesn’t, it goes.
The other half of research, the what, is a lot more fun. I’ve found that the best time to begin research is when the general subject matter of a story is clear but the particulars are still unresolved. That way, when you find an especially lovely piece of material, you can adjust the plot to accommodate it. This may seem like a backward kind of approach—in theory, the story should unfold organically from an initial situation—but in practice, you’ll often find yourself making room for pieces that you want to include just because they’re beautiful for their own sake. When I read Ian McEwan, for instance, I’m often conscious of him bending the story slightly to make room for things he simply wants to talk about, like the digression on the Monty Hall problem that takes up several pages of Sweet Tooth or many of the more vivid moments in the Dunkirk evacuation or military hospital sequences in Atonement. Writing, as I’ve said before, is a kind of bricolage, with the author scrounging through whatever is at hand and arriving at a structure that covers as much of it as possible, and if you take that away, you’re robbing yourself of one of the profoundest pleasures that writing can afford.

Occasionally, you’ll come across a building block of material so promising that it ends up shaping entire chapters or sequences that never would have occurred to you otherwise. The prologue of The Icon Thief, for example, arises from a vivid anecdote in Stephen Handelman’s Comrade Criminal about an art smuggler being detained by bandits on the road to Hungary: as soon as I read it, I knew that it would make for a great opening for a novel, even if I wasn’t sure how it would fit in with the rest. Similarly, when I stumbled on the account in Christopher Andrew and Vasili Mitrokhin’s The Sword and the Shield of the weapons caches that the KGB hid throughout Europe for use by undercover agents in case of a violent uprising, I knew I wanted to build a scene around it in City of Exiles. When you’re doing research, you count yourself lucky if you make even one discovery like this in five hundred pages of reading, and this tidbit—which includes a verbatim memo with step-by-step instructions on how to locate the cache and disarm the explosive it contains—seemed too good to pass up. And since Karvonen was already going through Belgium, which is one of the countries in which such caches were kept, it was easy to send him on this errand.
The result is a conscious pastiche of that gorgeous sequence in The Day of the Jackal when the titular assassin tests out his rifle in the forest of the Ardennes, the very same forest, in fact, in which Karvonen finds himself here. (Both men take take the highway from Brussels to Namur, and I’d like to think that the spot where Karvonen digs up the cache is only a stone’s throw away from where the Jackal held his target practice.) While I can’t say what I’ve written here is nearly as good as Forsyth’s scene, which I seem to reread every six months or so, I’d like to think that it captures some of the same spirit. It’s definitely a hardware chapter, complete with inventories of tools and detailed technical background, and it doesn’t serve any larger purpose in the story except in providing Karvonen with a shotgun and pistol that will pay off later on—weapons that I could have given to him in any number of ways. In its own modest fashion, through, it fills in the world and the background of the story, provides a touch of authenticity, and gives Karvonen something interesting to do on his way to his final destination. Best of all, it provides me with a literal example of Chekhov’s gun. And we all know that it’s going to go off sooner or later…
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“Karvonen set his hands on the container…”
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Note: This post is the twenty-ninth installment in my author’s commentary for City of Exiles, covering Chapter 28. You can read the earlier installments here.)
When you’re doing research for a novel, you’re really searching for two separate but related things, which can be conveniently described as the how and the what. The how—the aspect of research that focuses on factual details and bits of description—is the part that gives the entire process its bad reputation. When you’ve roughed out a story and are starting to fill in the outlines with experience, observation, and reading, it’s tempting to put in everything you know, to the point where the narrative is overloaded with background information that you’ve gathered and can’t bear to cut. That material has its place as a kind of seasoning, and I enjoy it as much as every other writer, but I’ve learned to cut it down to a minimum, and it’s usually only after several drafts that I figure out how much color and reportage to include without overwhelming the plot. Fortunately, after a few revisions, you start to forget where fact leaves off and invention begins, allowing you to regard it all with the same eye. Once you’ve lived with a novel for a while, it no longer matters whether a detail was spun out of whole cloth or painstakingly unearthed: if it fits, it stays, and if it doesn’t, it goes.
The other half of research, the what, is a lot more fun. I’ve found that the best time to begin research is when the general subject matter of a story is clear but the particulars are still unresolved. That way, when you find an especially lovely piece of material, you can adjust the plot to accommodate it. This may seem like a backward kind of approach—in theory, the story should unfold organically from an initial situation—but in practice, you’ll often find yourself making room for pieces that you want to include just because they’re beautiful for their own sake. When I read Ian McEwan, for instance, I’m often conscious of him bending the story slightly to make room for things he simply wants to talk about, like the digression on the Monty Hall problem that takes up several pages of Sweet Tooth or many of the more vivid moments in the Dunkirk evacuation or military hospital sequences in Atonement. Writing, as I’ve said before, is a kind of bricolage, with the author scrounging through whatever is at hand and arriving at a structure that covers as much of it as possible, and if you take that away, you’re robbing yourself of one of the profoundest pleasures that writing can afford.
Occasionally, you’ll come across a building block of material so promising that it ends up shaping entire chapters or sequences that never would have occurred to you otherwise. The prologue of The Icon Thief, for example, arises from a vivid anecdote in Stephen Handelman’s Comrade Criminal about an art smuggler being detained by bandits on the road to Hungary: as soon as I read it, I knew that it would make for a great opening for a novel, even if I wasn’t sure how it would fit in with the rest. Similarly, when I stumbled on the account in Christopher Andrew and Vasili Mitrokhin’s The Sword and the Shield of the weapons caches that the KGB hid throughout Europe for use by undercover agents in case of a violent uprising, I knew I wanted to build a scene around it in City of Exiles. When you’re doing research, you count yourself lucky if you make even one discovery like this in five hundred pages of reading, and this tidbit—which includes a verbatim memo with step-by-step instructions on how to locate the cache and disarm the explosive it contains—seemed too good to pass up. And since Karvonen was already going through Belgium, which is one of the countries in which such caches were kept, it was easy to send him on this errand.
The result is a conscious pastiche of that gorgeous sequence in The Day of the Jackal when the titular assassin tests out his rifle in the forest of the Ardennes, the very same forest, in fact, in which Karvonen finds himself here. (Both men take take the highway from Brussels to Namur, and I’d like to think that the spot where Karvonen digs up the cache is only a stone’s throw away from where the Jackal held his target practice.) While I can’t say what I’ve written here is nearly as good as Forsyth’s scene, which I seem to reread every six months or so, I’d like to think that it captures some of the same spirit. It’s definitely a hardware chapter, complete with inventories of tools and detailed technical background, and it doesn’t serve any larger purpose in the story except in providing Karvonen with a shotgun and pistol that will pay off later on—weapons that I could have given to him in any number of ways. In its own modest fashion, through, it fills in the world and the background of the story, provides a touch of authenticity, and gives Karvonen something interesting to do on his way to his final destination. Best of all, it provides me with a literal example of Chekhov’s gun. And we all know that it’s going to go off sooner or later…
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Written by nevalalee
May 1, 2014 at 10:26 am
Posted in Books, Writing
Tagged with Christopher Andrew, City of Exiles commentary, Comrade Criminal, Frederick Forsyth, Stephen Handelman, The Day of the Jackal, The Sword and the Shield, Vasili Mitrokhin