Daniel Clowes on the lessons of film editing
To me, the most useful experience in working in “the film industry” has been watching and learning the editing process. You can write whatever you want and try to film whatever you want, but the whole thing really happens in that editing room. How do you edit comics? If you do them in a certain way, the standard way, it’s basically impossible. That’s what led me to this approach of breaking my stories into segments that all have a beginning and end on one, two, three pages. This makes it much easier to shift things around, to rearrange parts of the story sequence. It’s something that I’m really interested in trying to figure out, but there are pluses and minuses to every approach. For instance, I think if you did all your panels exactly the same size and left a certain amount of “breathing room” throughout the story, you could make fairly extensive after-the-fact changes, but you’d sacrifice a lot by doing that…
It’s a very mysterious process: you put together a cut of the film and at the first viewing it always seems just terrible, then you work on it for two weeks and you can’t imagine what else you could do with it; then six months later, you’re still working on it and making significant changes every day. It’s very odd, but you kind of know when it’s there.
—Daniel Clowes, quoted by Todd Hignite in In the Studio: Visits with Contemporary Cartoonists
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